Mobile Garrison

Artifact — Vehicle

Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

CMC
3
Mana cost
{3}
Color identity
C
Rarity
common
Set
Aether Revolt
Price
$0.32
EDHREC rank
#10257
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Mobile Garrison card art
Mobile Garrison untaps a creature when it attacks, which is the engine Najeela, the Blade-Blossom needs to chain combat steps without paying her mana activation every turn. The three-mana cost to set it up is real, but the payoff in the right shell makes it worth the slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mobile Garrison is a Commander card through and through — the untap trigger matters most in multiplayer games where repeated combat steps compound into wins, and that's exactly where extra-combat and tap-ability commanders thrive. In Pauper it's legal but competes against more efficient artifact options and lacks the high-value tap targets that make it sing. Legacy, Modern, and Vintage are too fast and too hostile to three-mana do-nothing artifacts for Mobile Garrison to find a home. Stick to Commander, specifically to decks that want to untap a key creature at will.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.32 bulk tier

At $0.32, Mobile Garrison sits firmly in bulk territory — you're not paying a premium for this effect. Bulk artifacts with narrow but powerful combo applications tend to stay cheap, so there's no urgency to stock up, but grabbing a copy for an active list costs essentially nothing.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.