Mindwrack Harpy

Enchantment Creature — Harpy

Flying
At the beginning of combat on your turn, each player mills three cards.

CMC
4
Mana cost
{3}{B}
Color identity
B
Rarity
common
Set
The List
Price
$0.23
EDHREC rank
#6936
Buy on TCGplayer
Mindwrack Harpy card art
Mindwrack Harpy lands and immediately mills three cards while dropping an Aura from the graveyard onto the battlefield — that's a two-for-one on entry before you've paid any upkeep. Anikthea, Hand of Erebos decks run it as a self-contained setup piece, and the 3/2 body with flying isn't embarrassing either.

Best Commanders

Commanders with the highest synergy

01
Anikthea, Hand of Erebos

Anikthea, Hand of Erebos

39.4% of decks · synergy 0.37

Anikthea, Hand of Erebos wants enchantments in the graveyard to copy as Zombies, and Mindwrack Harpy mills three on entry then immediately recurs one Aura onto the battlefield — doing the graveyard-filling and payoff in a single trigger.

02
Tinybones, the Pickpocket

Tinybones, the Pickpocket

27.6% of decks · synergy 0.26

Mindwrack Harpy's mill hits opponents' libraries, and Tinybones, the Pickpocket can cast any spell milled from an opponent's hand or graveyard, so the Harpy doubles as a low-cost card-advantage engine that feeds the commander directly.

03
Syr Konrad, the Grim

Syr Konrad, the Grim

22.6% of decks · synergy 0.21

Every card Mindwrack Harpy mills triggers Syr Konrad, the Grim, dealing damage to each opponent for each creature that hits the graveyard — three milled cards on entry can translate immediately into three or more damage across the table.

05
Coram, the Undertaker

Coram, the Undertaker

15.3% of decks · synergy 0.15

Coram, the Undertaker wants the top card of the graveyard to be a high-power creature for its damage-dealing ability, and Mindwrack Harpy's mill-three on entry gives Coram fresh options to work with the moment the Harpy resolves.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mindwrack Harpy is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but it's effectively a Commander card — the mill-and-recur effect is built for 100-card graveyard strategies, not the tempo-focused battlefields of Modern or Pioneer where a 3/2 for three needs to do more on its own. In Pauper it's technically playable, but common-level mill payoffs rarely justify a three-mana slot that doesn't affect the board decisively. Commander is where Mindwrack Harpy earns its keep: graveyard density matters, the Aura recur is a real effect rather than a marginal bonus, and flying bodies hold value across longer games.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.23 bulk tier

At $0.23, Mindwrack Harpy sits firmly in bulk territory — low enough that there's no reason to hesitate picking up copies for any graveyard or enchantment deck that wants it. Bulk rares at this price don't appreciate unless a new commander pushes demand, so treat it as a cheap role-player and nothing more.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.