Mindwrack Harpy
Enchantment Creature — Harpy
Flying
At the beginning of combat on your turn, each player mills three cards.
- CMC
- 4
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- The List
- Price
- $0.23
- EDHREC rank
- #6936
Mindwrack Harpy lands and immediately mills three cards while dropping an Aura from the graveyard onto the battlefield — that's a two-for-one on entry before you've paid any upkeep. Anikthea, Hand of Erebos decks run it as a self-contained setup piece, and the 3/2 body with flying isn't embarrassing either.
Best Commanders
Commanders with the highest synergy

Anikthea, Hand of Erebos
Anikthea, Hand of Erebos wants enchantments in the graveyard to copy as Zombies, and Mindwrack Harpy mills three on entry then immediately recurs one Aura onto the battlefield — doing the graveyard-filling and payoff in a single trigger.

Tinybones, the Pickpocket
Mindwrack Harpy's mill hits opponents' libraries, and Tinybones, the Pickpocket can cast any spell milled from an opponent's hand or graveyard, so the Harpy doubles as a low-cost card-advantage engine that feeds the commander directly.

Syr Konrad, the Grim
Every card Mindwrack Harpy mills triggers Syr Konrad, the Grim, dealing damage to each opponent for each creature that hits the graveyard — three milled cards on entry can translate immediately into three or more damage across the table.

Victor, Valgavoth's Seneschal
Victor, Valgavoth's Seneschal cares about milling and filling the graveyard to power up its Horror token plan, and Mindwrack Harpy's enter-the-battlefield mill feeds that engine on a body that also flies over blockers.

Coram, the Undertaker
Coram, the Undertaker wants the top card of the graveyard to be a high-power creature for its damage-dealing ability, and Mindwrack Harpy's mill-three on entry gives Coram fresh options to work with the moment the Harpy resolves.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Mindwrack Harpy is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but it's effectively a Commander card — the mill-and-recur effect is built for 100-card graveyard strategies, not the tempo-focused battlefields of Modern or Pioneer where a 3/2 for three needs to do more on its own. In Pauper it's technically playable, but common-level mill payoffs rarely justify a three-mana slot that doesn't affect the board decisively. Commander is where Mindwrack Harpy earns its keep: graveyard density matters, the Aura recur is a real effect rather than a marginal bonus, and flying bodies hold value across longer games.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.23 bulk tier
At $0.23, Mindwrack Harpy sits firmly in bulk territory — low enough that there's no reason to hesitate picking up copies for any graveyard or enchantment deck that wants it. Bulk rares at this price don't appreciate unless a new commander pushes demand, so treat it as a cheap role-player and nothing more.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.