Metalwork Colossus

Artifact Creature — Construct

This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return this card from your graveyard to your hand.

CMC
11
Mana cost
{11}
Color identity
C
Rarity
rare
Set
Secret Lair Drop
Price
$3.44
EDHREC rank
#1760
Buy on TCGplayer
Metalwork Colossus card art
Metalwork Colossus is an 10/10 for effectively zero mana in any deck that runs a critical mass of noncreature artifacts — the cost reduction is that fast. Imotekh the Stormlord and Imskir Iron-Eater both exploit it as a free or near-free body that can recur itself by sacrificing two artifacts, making it one of the most efficient fatties available to artifact-heavy Commander shells.

Best Commanders

Commanders with the highest synergy

01
Imskir Iron-Eater

Imskir Iron-Eater

69.0% of decks · synergy 0.68

Imskir Iron-Eater's sacrifice synergies make Metalwork Colossus a recurring threat — you cast it for free off your artifact pile, then sacrifice it alongside another artifact to fuel Imskir's draw and damage triggers, only to return it to hand and do it again.

02

Megatron, Tyrant

62.4% of decks · synergy 0.61

Megatron, Tyrant generates a stream of noncreature artifact tokens that simultaneously reduce Metalwork Colossus to zero mana and serve as the two sacrificial artifacts needed to recur it from the graveyard.

03
Dr. Eggman

Dr. Eggman

56.7% of decks · synergy 0.55

Dr. Eggman floods the board with artifact creatures and tokens, letting Metalwork Colossus land for free while the self-recur clause keeps it coming back as a persistent threat alongside Eggman's ongoing token production.

04
Golbez, Crystal Collector

Golbez, Crystal Collector

52.7% of decks · synergy 0.51

Golbez, Crystal Collector accumulates high-MV noncreature artifacts as a matter of course, making Metalwork Colossus trivially cheap and giving the deck a massive ground threat without dedicating extra slots to cost reduction.

05
The Capitoline Triad

The Capitoline Triad

76.5% of decks · synergy 0.48

The Capitoline Triad's artifact-centric strategy loads the board with noncreature permanents, and Metalwork Colossus slots in as a free finisher that The Capitoline Triad's sacrifice outlets can also reset at will.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Metalwork Colossus lives — artifact-heavy decks in the 99 can routinely cast it for one or two mana by the midgame, and the self-recur clause means a single copy functions as a persistent threat. In Modern and Pioneer, Metalwork Colossus has seen fringe play in dedicated artifact combo shells, but the lack of built-in haste and vulnerability to artifact hate keeps it from consistent top-tier showings. Legacy and Vintage have access to more broken artifact synergies, but those formats also have more efficient threats and faster hate, so Metalwork Colossus rarely competes there. Outside Commander, treat it as a build-around curiosity rather than a staple.

Key Combos

Combo lines featuring this card

Price Context

Current price

$3.44 cheap tier

At $3.44, Metalwork Colossus sits at the high end of cheap — fair for a card with genuine competitive applications in Commander artifact decks. Demand is steady enough that the price is unlikely to crater, but it's not a card you need to prioritize acquiring; copies are widely available at this price point.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.