Mentor of the Meek
Creature — Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay . If you do, draw a card.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Tales of Middle-earth Commander
- Price
- $0.25
- EDHREC rank
- #616
Mentor of the Meek turns every creature with power 2 or less entering the battlefield into a draw trigger for a single mana — in token-heavy shells, that's a card-draw engine that comes online as early as turn three. Commanders like Emmara, Soul of the Accord and Nadir Kraken that flood the board with small creatures convert Mentor of the Meek into genuine card advantage without requiring any additional setup.
Best Commanders
Commanders with the highest synergy

Emmara, Soul of the Accord
Emmara, Soul of the Accord makes a 1/1 Soldier token whenever she taps for any reason, and Mentor of the Meek turns each of those tokens into a draw trigger — tap Emmara with a convoke spell, make a token, pay one mana, draw a card, repeat every turn.

Commander Mustard
Commander Mustard deploys a steady stream of small creature tokens, and Mentor of the Meek converts that flood of bodies into card draw, ensuring the engine never runs dry.

Myrel, Shield of Argive
Myrel, Shield of Argive generates 1/1 Soldier tokens on combat and rewards going wide, so Mentor of the Meek slots in as the deck's primary draw engine — each token that enters refills the hand for a single white mana.

Arabella, Abandoned Doll
Arabella, Abandoned Doll populates the board with low-power creatures that trigger on entry, and Mentor of the Meek layers card draw on top of every new arrival, compounding the value those creatures already provide.

Duskana, the Rage Mother
Duskana, the Rage Mother builds around 2/2 Bear tokens, which sit exactly on the power threshold Mentor of the Meek cares about — every token Duskana makes or buffs into a Bear generates a draw trigger the moment it enters.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Mentor of the Meek does its best work: 100-card singleton games go long, token strategies are ubiquitous, and a repeatable one-mana draw trigger on a three-mana body is legitimate card advantage rather than a cute trick. In competitive 60-card formats like Modern and Pioneer, it's too slow — four mana total per draw doesn't compete with Collected Company or Esper Sentinel, and the ETB-trigger structure means you're always a turn behind more efficient draw engines. Legacy and Vintage have the same problem, only worse. Standard legality doesn't translate to Standard playability; the card simply doesn't fit any current aggressive or midrange shell that wants to win before the engine gets going.
Key Combos
Combo lines featuring this card



Nadir KrakenMentor of the MeekAshnod's Altar
Infinite card draw; Infinite draw triggers; Near-infinite +1/+1 counters on a creature; Near-infinite death triggers; Near-infinite ETB; Near-infinite LTB; Near-infinite sacrifice triggers
View on Commander Spellbook ↗


Words of WildingAshnod's AltarMentor of the Meek
Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗


Words of WildingMana EchoesMentor of the Meek
Infinite colorless mana; Infinite creature tokens; Infinite ETB
View on Commander Spellbook ↗Price Context
Current price
$0.25 bulk tier
At $0.25, Mentor of the Meek is deep bulk — it sees enough Commander play to stay in print and circulation, which is exactly why the price floor is this low. It's a reliable pickup that won't spike, so there's no urgency to buy in volume.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.