Mask of Memory
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- CMC
- 2
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Commander Legends
- Price
- $0.41
- EDHREC rank
- #1010
Mask of Memory turns any combat-damage trigger into two fresh cards and a discard, all for two mana to equip onto whatever creature is already getting through. At one mana to cast and two to equip, it's one of the cheapest repeatable draw engines in the format — Slicer, Hired Muscle alone runs it in nearly three-quarters of all builds.
Best Commanders
Commanders with the highest synergy
Slicer, Hired Muscle
Slicer, Hired Muscle deals combat damage to opponents on their own turns, which means Mask of Memory can trigger on turns you don't even attack — the card draw is essentially free riding on damage Slicer was already dealing.

Squall, SeeD Mercenary
Squall, SeeD Mercenary cares about loading up one creature and pushing through damage, so Mask of Memory slots in as both a payoff and a refuel engine on the same equipment slot.

Alexios, Deimos of Kosmos
Alexios, Deimos of Kosmos rewards aggressive combat, and Mask of Memory keeps the hand full to sustain that pressure — the discard clause is a minor cost when you're already drawing two per swing.


Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh
Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh can redistribute Mask of Memory for free at the start of combat, letting you shift the draw trigger to whichever creature is best positioned to connect each turn.

Valduk, Keeper of the Flame
Valduk, Keeper of the Flame generates tokens for each equipment attached to him, so Mask of Memory does double duty — it adds to the token count while keeping cards flowing every time those tokens (or Valduk himself) get through.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Mask of Memory earns its keep — 100-card singleton formats reward cheap, repeatable draw, and two cards per combat damage trigger compounds fast over a long game. In Legacy and Vintage it's legal but irrelevant; those formats move too fast for a two-mana equip cost to matter when Skullclamp does a better job for one mana and doesn't require the creature to connect. Oathbreaker follows the same logic as Commander: slower, grindier games where Mask of Memory can fire repeatedly before anyone answers it.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.41 bulk tier
At $0.41, Mask of Memory is pure bulk — easy to pick up in any trade binder or as a throw-in. That price has stayed flat for years and will continue to, since the card sees no competitive play; you're buying it for Commander value, not financial upside.
Explore
Sources
Mentioned
- Slicer, Hired Muscle
- Squall, SeeD Mercenary
- Alexios, Deimos of Kosmos
- Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh
- Valduk, Keeper of the Flame
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.