Mana Cache

Enchantment

At the beginning of each player's end step, put a charge counter on this enchantment for each untapped land that player controls.
Remove a charge counter from this enchantment: Add {C}. Any player may activate this ability but only during their turn before the end step.

CMC
3
Mana cost
{1}{R}{R}
Color identity
R
Rarity
rare
Set
Nemesis
Price
$0.71
EDHREC rank
#18715
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Mana Cache card art
Mana Cache converts opponents' untapped mana into charge counters you can spend later — free acceleration that scales with the table. The catch is symmetry: those same opponents can spend the counters too, so it rewards decks that can drain the cache immediately rather than sit on it, which is exactly why Xavier Sal, Infested Captain and similar Pirate-heavy builds that flood the board fast get the most from it.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Mana Cache is a Commander card through and through — the multiplayer table is what makes the charge-counter accumulation meaningful, since three or four opponents producing mana each turn loads the enchantment fast. In Legacy and Vintage it's technically legal but sees no play; the card is slow, situational, and does nothing in a heads-up game where your opponent can spend the counters just as readily as you. Oathbreaker is the one other format where the politics angle occasionally appears, but the card pool there is deep enough that reliable ramp wins out over a conditional enchantment.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.71 bulk tier

At $0.71, Mana Cache sits firmly in bulk territory — easy to pick up as a throw-in or in a collection lot. It's a narrow card with a small audience, so don't expect the price to move meaningfully in either direction.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.