Malevolent Rumble

Sorcery

Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

CMC
2
Mana cost
{1}{G}
Color identity
G
Rarity
common
Set
Modern Horizons 3
Price
$0.42
EDHREC rank
#3153
Buy on TCGplayer
Malevolent Rumble card art
Malevolent Rumble puts two cards in the graveyard and lets you keep a permanent from among them — two mana to simultaneously fill and filter, which is exactly what graveyard engines need at instant speed. It's the kind of cheap, double-duty spell that Underworld Breach and Hogaak, Arisen Necropolis decks want in bulk, turning every cast into both setup and selection.

Best Commanders

Commanders with the highest synergy

01
Hogaak, Arisen Necropolis

Hogaak, Arisen Necropolis

39.5% of decks · synergy 0.37

Hogaak, Arisen Necropolis needs creatures and other permanents in the graveyard before it can even be cast, and Malevolent Rumble delivers two cards there at instant speed while netting a land or creature to hand — it's direct fuel for the convoke-and-delve engine.

02
Tadeas, Juniper Ascendant

Tadeas, Juniper Ascendant

25.2% of decks · synergy 0.24

Tadeas, Juniper Ascendant cares about getting creatures into play quickly, and Malevolent Rumble accelerates that by filtering toward the right permanent while stocking the yard for any incidental recursion the deck runs.

03
Six

Six

20.9% of decks · synergy 0.19

Six cares about having cards in the graveyard as a resource, and Malevolent Rumble is a cheap, instant-speed way to hit that threshold while keeping a relevant permanent — two birds, one spell.

04
Teval, Arbiter of Virtue

Teval, Arbiter of Virtue

17.3% of decks · synergy 0.15

Teval, Arbiter of Virtue rewards stocking the graveyard with permanents, and Malevolent Rumble does exactly that while letting you keep whichever piece matters most for the current board state.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Malevolent Rumble is a Commander card first and foremost — the instant speed and graveyard synergy are most exploitable in a 100-card singleton format where finding the right permanent matters and self-mill strategies run deep. In Legacy and Vintage it's legal but faces stiff competition from more efficient cantrips and dedicated graveyard enablers; it won't make those 60-card lists. Modern is the same story — the effect is fine, but the format's cantrip options are too efficient for two-mana sorcery-speed analogs to compete, even at instant. Pauper is worth a look for graveyard brews at common, where card quality is lower and two-for-one filtering at this price point actually stands out.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.42 bulk tier

At $0.42, Malevolent Rumble is firmly bulk — pick it up without hesitation if it fits any graveyard shell you're building. Bulk rares with real synergy upside don't always stay bulk, but the card sees enough Commander play across enough archetypes that supply should stay healthy for the foreseeable future.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.