Lymph Sliver

Creature — Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

CMC
5
Mana cost
{4}{W}
Color identity
W
Rarity
common
Set
Future Sight
Price
$0.24
EDHREC rank
#18389
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Lymph Sliver card art
Lymph Sliver gives every Sliver you control absorb 1, turning your board into a wall of damage-reduction that forces opponents to commit more resources to kill anything. The catch is that absorb doesn't stack — running multiples is redundant — so one copy is the ceiling.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Lymph Sliver earns its slot, specifically in dedicated Sliver tribal builds under commanders like The First Sliver or Sliver Overlord, where the absorb effect blankets an entire board of creatures and makes combat math miserable for opponents. In Legacy and Vintage, Slivers aren't a competitive archetype and Lymph Sliver isn't changing that — it's too slow and narrow for those formats. Pauper is where it gets mildly interesting as a common, but Sliver tribal isn't a real Pauper deck either, so it's theoretical. Outside Commander, this card doesn't have a home.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.24 bulk tier

At $0.24, Lymph Sliver is firmly bulk — you're paying almost nothing for a role-player that belongs in exactly one archetype. The price reflects that narrow demand, and there's no reason to expect movement in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.