Lux Cannon
Artifact
: Put a charge counter on this artifact.
, Remove three charge counters from this artifact: Destroy target permanent.
- CMC
- 4
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Edge of Eternities Commander
- Price
- $0.26
- EDHREC rank
- #4328
Lux Cannon destroys any permanent — no targeting restrictions, no type limitations — but it costs four mana to deploy and three charge counters to fire, making it one of the slowest removal pieces in the format. In decks built around proliferate, specifically those helmed by Inspirit, Flagship Vessel, that charge curve compresses fast enough to matter; everywhere else, it's too glacial to justify the slot.
Best Commanders
Commanders with the highest synergy

Inspirit, Flagship Vessel
Inspirit, Flagship Vessel is the deck where Lux Cannon is at its best — Inspirit's built-in proliferate engine loads the Cannon to firing range within two or three turns, turning a slow artifact into a repeatable catch-all removal piece that hits lands, enchantments, and planeswalkers alike.

Kilo, Apogee Mind
Kilo, Apogee Mind rewards stacking counters on artifacts and proliferating across the board, and Lux Cannon slots into that engine cleanly — Kilo keeps the charge counters ticking while Lux Cannon handles whatever permanent is threatening to end the game.

Tekuthal, Inquiry Dominus
Tekuthal, Inquiry Dominus doubles every proliferate trigger, which means Lux Cannon can go from zero to three counters in a single proliferate step — that cuts the setup window in half and makes the Cannon a credible repeatable removal threat.

Ezuri, Stalker of Spheres
Ezuri, Stalker of Spheres generates proliferate triggers off oil-counter artifacts, and Lux Cannon feeds naturally into that loop while providing a permanent-destruction outlet that Ezuri's typical suite of draw engines can't offer.

Xolatoyac, the Smiling Flood
Xolatoyac, the Smiling Flood proliferates on each upkeep through its flood-counter mechanic, giving Lux Cannon a steady drip of charge counters without requiring additional enablers — slow by most standards, but reliable in a shell built around patience and inevitability.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Lux Cannon is a Commander card in practice, and only in specific Commander builds. In Legacy and Vintage, four mana for a removal piece that takes multiple additional turns to activate is unplayable — those formats have unconditional answers that resolve immediately. Modern has long moved past this kind of setup cost. Commander is where the math occasionally works out: in a proliferate deck that can load three counters inside two or three turns, Lux Cannon becomes a repeatable, permanent-type-agnostic answer that dodges the restrictions stapled to most enchantment and land removal. Outside of dedicated proliferate lists, even in Commander, the slot is better spent on instant-speed answers.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.26 bulk tier
At $0.26, Lux Cannon is deep bulk — the price reflects its narrow competitive window, not any hidden demand. It holds that floor comfortably given the specific proliferate decks that want it, but don't expect movement in either direction.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.