Lord of Change

Creature — Demon

Flying, ward {3}
Architect of Deception — When this creature enters, draw three cards.

CMC
7
Mana cost
{6}{U}
Color identity
U
Rarity
rare
Set
Warhammer 40,000 Commander
Price
$2.26
EDHREC rank
#5664
Buy on TCGplayer
Lord of Change card art
Lord of Change lands as a 7/7 flying body that replaces itself immediately — draw four cards on entry is a massive swing in card advantage for eight mana. The cost is steep and the effect random, but pairing it with Mind Over Matter turns those four cards into untap fuel, and Be'lakor, the Dark Master makes the price feel irrelevant by cheating it into play off a Demon trigger.

Best Commanders

Commanders with the highest synergy

01
Be'lakor, the Dark Master

Be'lakor, the Dark Master

63.5% of decks · synergy 0.60

Be'lakor, the Dark Master drains opponents for each Demon entering the battlefield, and Lord of Change entering draws four cards — that's a life-loss trigger plus immediate refueling in a single ETB, which is exactly the density Be'lakor decks want.

02
Abaddon the Despoiler

Abaddon the Despoiler

33.2% of decks · synergy 0.30

Abaddon the Despoiler cascades on damage, and Lord of Change's raw mana value of eight means a cascade off it can hit almost anything in the deck — a high-CMC Demon that also refills your hand is a natural fit.

03
Braids, Conjurer Adept

Braids, Conjurer Adept

27.2% of decks · synergy 0.26

Braids, Conjurer Adept lets you put Lord of Change into play for free at the start of an opponent's upkeep, turning a punishing eight-mana ask into zero mana and four free cards while still landing a 7/7 flier.

04
Satoru Umezawa

Satoru Umezawa

14.1% of decks · synergy 0.13

Satoru Umezawa's ninjutsu ability lets you bypass Lord of Change's eight-mana cost entirely, and a 7/7 flier that draws four cards on ninjutsu trigger is one of the highest-value hits in any Satoru deck.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Lord of Change actually lives — eight mana is acceptable in a singleton format built around big-mana payoffs, and the four-card draw on a 7/7 flier is a legitimate late-game threat. Legacy and Vintage allow it, but neither format has any interest in a fair eight-mana creature with no immediate win condition. Oathbreaker is legal but faces the same problem: the format's lower life totals speed up games in ways that leave Lord of Change perpetually a turn too slow.

Key Combos

Combo lines featuring this card

4 decks
Lord of ChangeMind Over MatterDeadeye Navigator

Lord of ChangeMind Over MatterDeadeye Navigator

Infinite card draw; Infinite draw triggers; Infinite self-discard triggers; Near-infinite blinking; Near-infinite ETB; Near-infinite LTB; Near-infinite mana lands you control can produce; Near-infinite untap of permanents you control; Near-infinite mana permanents you control can produce

View on Commander Spellbook ↗

Price Context

Current price

$2.26 cheap tier

At $2.26, Lord of Change sits in impulse-buy territory for a card that sees real play in Commander Demon tribal builds. That price reflects its niche demand — strong enough in the right shell to justify the slot, obscure enough outside it to keep the floor low.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.