Last Night Together
Sorcery
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
- CMC
- 5
- Mana cost
- Color identity
- GR
- Rarity
- rare
- Set
- Doctor Who
- Price
- —
- EDHREC rank
- #8883
Last Night Together gives a creature you control a free attack — it untaps and gets haste, letting something like Anzrag, the Quake-Mole trigger its combat effects twice in one turn. The cost is real: it's a one-shot sorcery with no built-in recursion, so every copy needs to pull serious weight. Jenny Flint // Madame Vastra decks run it because clue generation on that second swing justifies the slot entirely.
Best Commanders
Commanders with the highest synergy


Jenny Flint // Madame Vastra
Jenny Flint // Madame Vastra creates clues whenever your creatures deal combat damage to players, so Last Night Together's extra attack phase means a second wave of clue triggers off the same creatures — card advantage stapled to the combat step.

Me, the Immortal
Me, the Immortal cares about creatures you control dying and being reborn, and Last Night Together's second attack generates additional opportunities to trade into blockers, stacking the graveyard triggers that fuel the whole engine.

Anzrag, the Quake-Mole
Anzrag, the Quake-Mole forces opponents to block and untaps when they do, meaning Last Night Together effectively chains into another round of forced blocks and additional untap triggers off the same swing.

Raph & Mikey, Troublemakers
Raph & Mikey, Troublemakers reward attacking with multiple creatures, and Last Night Together provides a bonus combat to pile on damage and trigger their abilities a second time in the same turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Last Night Together is a Commander card through and through — the extra combat step scales with commander damage clocks, combat trigger engines, and anything that rewards attacking repeatedly. In Legacy and Vintage it's legal but has no competitive footprint; those formats want interaction and card efficiency, not sorcery-speed combat tricks. Commander and Oathbreaker are the only places where a one-shot extra combat at this mana cost earns its slot, and even there it lives or dies by how many triggers your deck stacks on each attack.
Key Combos
Combo lines featuring this card


Anzrag, the Quake-MoleLast Night Together
Infinite combat phases; Infinite untap of creatures you control; Infinite mana creatures you control can produce
View on Commander Spellbook ↗Price Context
Current price
unknown tier
Pricing data for Last Night Together isn't available yet, likely because it's a recent release still working its way through the market. Check Scryfall or TCGPlayer for current listings before picking up copies.
Explore
Sources
Mentioned
- Anzrag, the Quake-Mole
- Jenny Flint // Madame Vastra
- Me, the Immortal
- Raph & Mikey, Troublemakers
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.