Kudzu

Enchantment — Aura

Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.

CMC
3
Mana cost
{1}{G}{G}
Color identity
G
Rarity
uncommon
Set
Masters Edition IV
Price
EDHREC rank
#24497
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Kudzu card art
Kudzu destroys a land every turn — including one of yours — which makes it a symmetrical attrition engine that punishes anyone who doesn't want to lose ground faster than you do. It costs three mana for a three-mana enchantment with no immediate board impact, so you need a plan to break the symmetry or you're just paying to hurt yourself.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Kudzu occupies a narrow lane: land-destruction or stax strategies that can exploit the symmetry, typically by running fewer lands than opponents or by having ways to sacrifice Kudzu before its trigger fires back. Outside that context it's a liability in a 100-card singleton format where tempo matters and land destruction draws heat at a four-player table. In Legacy and Vintage, Kudzu is legal but has never seen competitive play — three mana for a slow, symmetrical effect is nowhere near efficient enough alongside the broken things those formats allow. It's essentially a curiosity in constructed, worth examining only in Commander shells built specifically around its trigger.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Current pricing data for Kudzu isn't available in this listing, so check Scryfall or TCGPlayer for the latest figures before buying. Given its extremely narrow playability and old-card collector appeal, expect it to price more like a casual curiosity than a competitive staple.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.