Knighthood
Enchantment
Creatures you control have first strike.
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Urza's Legacy
- Price
- $0.35
- EDHREC rank
- #17490
Knighthood turns every creature you control into a first striker for three mana — a permanent, global effect that stacks hard in go-wide white decks. It's a niche role-player, not a staple, but in the right shell it punches above its cost.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Knighthood is legal in Commander, Legacy, Vintage, and Oathbreaker, but it sees virtually no play outside Commander, where niche enchantments can find a home in the right strategy. In Commander, it belongs specifically in creature-dense white decks that want to win through combat — think token swarms or knight tribal — where the global first strike turns favorable trades into blowouts. Legacy and Vintage have zero interest in a three-mana do-nothing enchantment when those formats demand immediate impact. Oathbreaker could theoretically support it in an aggressive white build, but the 20-life starting total shrinks the window where first strike matters enough to justify a card slot.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.35 bulk tier
At $0.35, Knighthood is deep bulk — the kind of card you pull from a common box rather than buy. That price is stable by nature: demand is low and narrow enough that it won't spike, but it also won't disappear, since tribal and token players occasionally want exactly this effect.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.