Knight's Pledge

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
common
Set
Arena Beginner Set
Price
EDHREC rank
#20184
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Knight's Pledge card art
Knight's Pledge staples +2/+2 onto a creature for two mana — that's the entire pitch, and it's a bad one. Auras that don't replace themselves are liabilities in every format, and this one offers no upside beyond raw stats.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Knight's Pledge is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but legality isn't a reason to play it. In Commander, +2/+2 on a single creature doesn't move the needle in a 40-life multiplayer game, and the card disadvantage when that creature dies is punishing. Pauper is the one format where aura-based strategies occasionally see play, but even there Knight's Pledge loses out to options that draw a card or generate a meaningful keyword. Everywhere else, it's outclassed before it hits the table.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available for Knight's Pledge at this time, but as a bulk common with no competitive presence, expect it to be a near-zero pickup in any format. There's no practical reason to seek it out.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.