Katabatic Winds

Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.

CMC
3
Mana cost
{2}{G}
Color identity
G
Rarity
rare
Set
Visions
Price
$1.03
EDHREC rank
#25585
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Katabatic Winds card art
Katabatic Winds shuts off all flying creatures — including your opponents' — as long as it stays in play, which is the kind of blanket effect that can single-handedly strand angel and dragon decks. The catch is the upkeep cost: you phase it out if you control any flying permanents, so building around it means committing to a ground-only strategy.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is the primary home for Katabatic Winds, where creature-heavy flyer strategies are common enough that a permanent grounding effect pulls real weight — especially against white and blue decks stacked with angels, sphinxes, and dragons. Legacy and Vintage are legal formats, but neither has a meaningful reason to run it; the effect is too slow and narrow for those environments. Katabatic Winds is essentially a Commander-only card in practice, fitting best in green-based decks that never plan to get off the ground anyway.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.03 cheap tier

At $1.03, Katabatic Winds sits in the bulk-rare tier — cheap enough to throw into any anti-flyer package without a second thought. It's an obscure enchantment with a narrow use case, so don't expect the price to move in either direction.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.