Journey to the Lost City
Enchantment
At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.
1—9 | You may put a land card from among those cards onto the battlefield.
10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.
20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.
- CMC
- 4
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Commander Legends: Battle for Baldur's Gate
- Price
- $0.28
- EDHREC rank
- #15317
Journey to the Lost City puts a free permanent from the top five cards of your library directly onto the battlefield — the catch is it leaves at end of turn and rebukes you with a 4/4 if you don't have a creature to show for it. In Vrondiss, Rage of Ancients builds, that triggered 4/4 is the point, not the penalty.
Best Commanders
Commanders with the highest synergy

Vrondiss, Rage of Ancients
Vrondiss, Rage of Ancients triggers whenever it takes damage, spawning Dragon Spirit tokens — so the 4/4 that Journey to the Lost City threatens to create if the returned permanent leaves is actually a free activation waiting to happen.

Faldorn, Dread Wolf Herald
Faldorn, Dread Wolf Herald makes a Wolf token whenever you cast a spell from anywhere other than your hand, and Journey to the Lost City's cast-from-exile trigger lines up cleanly with that requirement, netting you a Wolf before the permanent even hits the field.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Journey to the Lost City is a Commander card through and through — the chaotic, high-variance nature of slamming a random permanent onto the table for one turn is exactly the kind of effect that plays well at a four-player table where the temporary swing can shift a board state meaningfully. In Legacy and Vintage, where it's technically legal, the ceiling is too low and the card does nothing until your next upkeep, which is a death sentence in those formats. Oathbreaker could find narrow use in permanents-matter shells, but Commander is where Journey to the Lost City actually has a home.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.28 bulk tier
At $0.28, Journey to the Lost City is deep bulk — a pickup cost of essentially nothing for any deck that wants it. Bulk rares at this price point rarely climb unless a combo breakout pushes demand, so treat it as a cheap role-player rather than a spec.
Explore
Sources
Mentioned
- Vrondiss, Rage of Ancients
- Faldorn, Dread Wolf Herald
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.