Jace Beleren

Legendary Planeswalker — Jace

+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.

CMC
3
Mana cost
{1}{U}{U}
Color identity
U
Rarity
mythic
Set
Duel Decks: Jace vs. Chandra
Price
EDHREC rank
#3501
Buy on TCGplayer
Jace Beleren card art
Jace Beleren lands on turn three, draws a card immediately, and threatens to draw another every turn after that for three mana — that's a real rate. Outside of dedicated planeswalker builds like Commodore Guff, the low loyalty ceiling and the fact that opponents can freely draw off his plus make him a support piece rather than a threat.

Best Commanders

Commanders with the highest synergy

01
Commodore Guff

Commodore Guff

41.6% of decks · synergy 0.40

Commodore Guff's static ability adds a loyalty counter to each other planeswalker you control on your upkeep, which means Jace Beleren ticks up for free every turn and his minus becomes a repeatable group-draw engine without ever threatening to ultimate.

02
Kami of the Crescent Moon

Kami of the Crescent Moon

39.4% of decks · synergy 0.36

Kami of the Crescent Moon already hands each opponent a card every upkeep, so Jace Beleren's group-draw plus fits the deck's symmetrical card-flow gameplan and adds a second cheap enabler that keeps everyone drawing — and draws you a card in the process.

03
Ian Malcolm, Chaotician

Ian Malcolm, Chaotician

27.1% of decks · synergy 0.26

Ian Malcolm, Chaotician rewards you whenever opponents draw their second card each turn, so Jace Beleren's plus ability is pure fuel — activate it targeting an opponent and watch Ian trigger on the spot.

04
Kwain, Itinerant Meddler

Kwain, Itinerant Meddler

25.1% of decks · synergy 0.24

Kwain, Itinerant Meddler builds around giving opponents cards as a political tool and as a condition for triggers, and Jace Beleren is one of the cheapest repeatable ways to keep that draw engine running from the planeswalker slot.

05
Nekusar, the Mindrazer

Nekusar, the Mindrazer

18.2% of decks · synergy 0.17

Nekusar, the Mindrazer pings opponents for each card they draw, so Jace Beleren's plus ability converts into direct damage every turn — each activation is functionally a one-mana shock spread across the table.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Jace Beleren is a role-player: three mana for a planeswalker that draws a card on entry and threatens to do it again every turn is a reasonable rate, but his low starting loyalty means he needs a protected board or a synergy payoff to earn the slot. In Legacy and Vintage he's a historical curiosity — Jace, the Mind Sculptor occupies the same mana slot and isn't in the same conversation. Modern sees him occasionally in niche group-hug or superfriends shells, but again, more efficient draw exists at that cost. Oathbreaker is his second-best home, where he can serve as the signature spell for the right planeswalker commander or slot as the oathbreaker himself with a cheap cantrip as the signature.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Jace Beleren isn't available here — Scryfall tracks all printings and their current market prices, and he has enough reprints that the spread between editions is worth checking. Given the reprint history, he's rarely expensive; pick up whichever printing fits your aesthetic.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.