Intimidation Campaign
Enchantment
When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
- CMC
- 3
- Mana cost
- Color identity
- BU
- Rarity
- uncommon
- Set
- Outlaws of Thunder Junction
- Price
- $0.09
- EDHREC rank
- #14895
Intimidation Campaign forces every opponent to either sacrifice a creature or discard a card at your end step — repeated, edict-plus-discard pressure on a single enchantment. Queza, Augur of Agonies and Marchesa, Dealer of Death both convert that incidental life loss and hand disruption into meaningful advantage, making this card punch well above its mana cost in those shells.
Best Commanders
Commanders with the highest synergy

Marchesa, Dealer of Death
Marchesa, Dealer of Death triggers whenever opponents discard or lose life, so Intimidation Campaign firing every end step is a guaranteed value loop — opponents who refuse to sacrifice eat a discard that fuels Marchesa's ability, and those who do sacrifice hand her a potential kill or steal trigger.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Intimidation Campaign is a Commander card through and through — the enchantment's end-step trigger scales with the number of opponents, meaning a four-player pod faces cumulative pressure that snowballs fast. In one-on-one formats like Modern, Pioneer, or Legacy, it's a slow, fragile enchantment that demands three mana up front and rewards you with a single opponent making a binary choice, which is simply not competitive with what those formats are doing by turn three. Standard legality puts it in reach for limited environments where its steady attrition has more room to breathe, but it still wants a life-loss or discard payoff to be worth the slot. For Commander it's an auto-include consideration in any black-based aristocrats or Grixis control build that wants inevitability without relying on combat.
Key Combos
Combo lines featuring this card




Queza, Augur of AgoniesIntimidation CampaignMind Over MatterChromatic Orrery
Infinite self-discard triggers; Near-infinite lifegain; Near-infinite lifeloss; Near-infinite lifegain triggers; Infinite draw triggers; Near-infinite colorless mana; Near-infinite colored mana; Near-infinite untap of permanents you control; Infinite looting; Near-infinite mana permanents you control can produce; Near-infinite card draw
View on Commander Spellbook ↗Price Context
Current price
$0.09 bulk tier
At $0.09, Intimidation Campaign is pure bulk — a pickup cost that makes it a no-brainer inclusion in any Commander deck that can exploit its trigger. Bulk enchantments with consistent competitive homes rarely spike dramatically, so don't expect the price to move unless a high-profile deck pushes it into wider demand.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.