Intimidation Campaign

Enchantment

When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

CMC
3
Mana cost
{1}{U}{B}
Color identity
BU
Rarity
uncommon
Set
Outlaws of Thunder Junction
Price
$0.09
EDHREC rank
#14895
Buy on TCGplayer
Intimidation Campaign card art
Intimidation Campaign forces every opponent to either sacrifice a creature or discard a card at your end step — repeated, edict-plus-discard pressure on a single enchantment. Queza, Augur of Agonies and Marchesa, Dealer of Death both convert that incidental life loss and hand disruption into meaningful advantage, making this card punch well above its mana cost in those shells.

Best Commanders

Commanders with the highest synergy

01
Marchesa, Dealer of Death

Marchesa, Dealer of Death

18.2% of decks · synergy 0.18

Marchesa, Dealer of Death triggers whenever opponents discard or lose life, so Intimidation Campaign firing every end step is a guaranteed value loop — opponents who refuse to sacrifice eat a discard that fuels Marchesa's ability, and those who do sacrifice hand her a potential kill or steal trigger.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Intimidation Campaign is a Commander card through and through — the enchantment's end-step trigger scales with the number of opponents, meaning a four-player pod faces cumulative pressure that snowballs fast. In one-on-one formats like Modern, Pioneer, or Legacy, it's a slow, fragile enchantment that demands three mana up front and rewards you with a single opponent making a binary choice, which is simply not competitive with what those formats are doing by turn three. Standard legality puts it in reach for limited environments where its steady attrition has more room to breathe, but it still wants a life-loss or discard payoff to be worth the slot. For Commander it's an auto-include consideration in any black-based aristocrats or Grixis control build that wants inevitability without relying on combat.

Key Combos

Combo lines featuring this card

0 decks
Queza, Augur of AgoniesIntimidation CampaignMind Over MatterChromatic Orrery

Queza, Augur of AgoniesIntimidation CampaignMind Over MatterChromatic Orrery

Infinite self-discard triggers; Near-infinite lifegain; Near-infinite lifeloss; Near-infinite lifegain triggers; Infinite draw triggers; Near-infinite colorless mana; Near-infinite colored mana; Near-infinite untap of permanents you control; Infinite looting; Near-infinite mana permanents you control can produce; Near-infinite card draw

View on Commander Spellbook ↗

Price Context

Current price

$0.09 bulk tier

At $0.09, Intimidation Campaign is pure bulk — a pickup cost that makes it a no-brainer inclusion in any Commander deck that can exploit its trigger. Bulk enchantments with consistent competitive homes rarely spike dramatically, so don't expect the price to move unless a high-profile deck pushes it into wider demand.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.