Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

CMC
5
Mana cost
{3}{G}{G}
Color identity
G
Rarity
uncommon
Set
Khans of Tarkir
Price
$0.06
EDHREC rank
#17489
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Incremental Growth card art
Incremental Growth puts +1/+1 counters on three different creatures — one gets one, one gets two, one gets three — for five mana at sorcery speed. It's a role-player in counter-synergy decks, not a staple, and you only run it when your deck actively rewards the distribution.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Incremental Growth is a Commander card through and through — the format's slower clock and creature-centric strategies give it the room it needs to matter. In counter-focused builds under commanders like Vorel of the Hull Clade or Hamza, Guardian of Arashin, spreading six total counters across three creatures can trigger a wave of synergy effects in a single cast. Outside Commander, it sees essentially no play: five mana at sorcery speed is too slow and too low-impact for Modern, Pioneer, or Legacy, where individual threats need to close games rather than grow incrementally. Stick to Commander if you're running Incremental Growth at all.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.06 bulk tier

At $0.06, Incremental Growth is deep bulk — you're acquiring it out of a commons box, not a singles order. The price reflects real demand: it's a narrow card with a small audience, and that's unlikely to shift.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.