Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
rare
Set
Duel Decks: Mind vs. Might
Price
$0.44
EDHREC rank
#9677
Buy on TCGplayer
Increasing Savagery card art
Increasing Savagery dumps five +1/+1 counters onto a creature for three mana — and when cast from the graveyard, it doubles that to ten, turning any counter-hungry threat into a one-hit monster. Skullbriar, the Walking Grave is the canonical home because those counters stick through zone changes, and Feather, the Redeemed can loop it if you engineer the right shell.

Best Commanders

Commanders with the highest synergy

01
Skullbriar, the Walking Grave

Skullbriar, the Walking Grave

35.9% of decks · synergy 0.35

Skullbriar, the Walking Grave keeps counters even after dying or being tucked, so the ten-counter flashback mode on Increasing Savagery essentially gives Skullbriar a permanent buff that survives every wrath and bounce your opponents throw at it.

02
Sarulf, Realm Eater

Sarulf, Realm Eater

16.0% of decks · synergy 0.15

Sarulf, Realm Eater removes permanents by spending counters, so it actively wants as many counters as possible piled on as fast as possible — Increasing Savagery delivers five at once, or ten from the yard, giving Sarulf enough ammunition to nuke the board multiple times in a single game.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Increasing Savagery is legal in Commander, Legacy, Modern, Vintage, and Oathbreaker, but it's effectively a Commander card — the formats where you actually see it played. In competitive Legacy and Modern, five counters on a creature for three mana is too slow and too narrow when the format demands interaction rather than a creature-buff spell. Commander is where Increasing Savagery earns its slot: a 100-card singleton format with graveyard recursion, sacrifice loops, and commanders that carry counters across zones means the flashback upgrade from five to ten counters is realistically achievable and game-defining when it lands.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.44 bulk tier

At $0.44, Increasing Savagery sits firmly in bulk territory — easy to pick up as a throw-in or from a bargain bin. Bulk mythics rarely spike without a new commander printing that triggers demand, so expect this price to stay flat unless a breakout +1/+1 counter commander shows up in a major set.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.