Identity Crisis
Sorcery
Exile all cards from target player's hand and graveyard.
- CMC
- 6
- Mana cost
- Color identity
- BW
- Rarity
- rare
- Set
- Alara Reborn
- Price
- $0.31
- EDHREC rank
- #25097
Identity Crisis exiles everything your opponent has — hand, graveyard, and all cards in exile — in a single six-mana spell, leaving them with no cards anywhere outside the battlefield. Six mana at sorcery speed is steep, but the total information denial is unmatched by any single card at this effect.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Identity Crisis actually sees play — multiplayer pods generate graveyards worth exiling, recursion is rampant, and six mana is reachable by mid-game in most green-white shells. Targeting a single player with a six-mana sorcery in a four-player game is a real cost, so it slots best into decks that can guarantee the kill follows immediately or pair it with extra-turn effects. In Legacy and Vintage, it is technically legal but functionally irrelevant — faster discard and targeted graveyard hate do the job at a fraction of the cost. Oathbreaker can find a home for it in white-black control shells that want to strand a single opponent completely.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.31 bulk tier
At $0.31, Identity Crisis is deep bulk — a six-mana sorcery with no competitive demand keeping the price up. It will stay at this price floor indefinitely unless a Commander precon or major content push puts it on the radar.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.