Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
- CMC
- 3
- Mana cost
- Color identity
- C
- Rarity
- mythic
- Set
- Marvel Universe
- Price
- $49.99
- EDHREC rank
- #2205
Horn of Greed turns every land drop into a free card, and in a format where opponents also play lands, that symmetry rarely matters as much as the raw volume you generate with three or four drops per turn. Azusa, Lost but Seeking is the canonical home: land a Horn with Azusa in play and you're drawing two or three cards a turn off your own engine before anyone else gets the benefit.
Best Commanders
Commanders with the highest synergy

Azusa, Lost but Seeking
Azusa, Lost but Seeking lets you play three lands per turn, which means Horn of Greed triggers three times per turn on your side of the table — the symmetry is almost irrelevant when you're lapping opponents on land drops.

Kami of the Crescent Moon
Kami of the Crescent Moon already wants every player drawing more cards, so Horn of Greed slots cleanly into that group-hug architecture without asking the deck to do anything it wasn't already doing.

Sheoldred, the Apocalypse
Sheoldred, the Apocalypse punishes opponents for drawing cards, so Horn of Greed becomes a political weapon — you give everyone a card, then drain them two life each time they use it.

Ian Malcolm, Chaotician
Ian Malcolm, Chaotician rewards chaotic, high-volume game states, and Horn of Greed feeding the table a constant stream of cards accelerates the entropy that deck is built to exploit.

Phelddagrif
Phelddagrif runs Horn of Greed as pure group-hug glue — give everyone more cards, build political goodwill, and let the incremental card advantage fuel your own synergies faster than opponents can police them.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is the unambiguous home for Horn of Greed — multiplayer tables mean more opponents playing lands each turn, which inflates the total triggers, and the decks that land multiple lands per turn (Landfall, Azusa-style, Exploration chains) exploit the asymmetry ruthlessly. In Legacy and Vintage, Horn of Greed is legal but functionally absent from competitive lists: those formats move too fast for a three-mana do-nothing artifact that gives opponents card parity, and there are tighter draw engines that don't require a land drop to fire. Oathbreaker is legal but niche — the 20-life starting total and faster clock make a slow symmetrical engine harder to justify unless your spellbook is built around land repetition.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Abundance and Tireless Tracker both cost under $5 and generate card advantage off land drops without handing opponents anything — Tracker in particular scales harder in creature-heavy metas where Horn of Greed's symmetry would be a liability. If you want the Horn of Greed experience on a tighter budget, Elemental Bond and Garruk's Packleader won't replace it exactly, but they reward the same land-heavy, creature-flooding strategies for a fraction of the price.
Price Context
Current price
$49.99 premium tier
At $49.99, Horn of Greed sits in premium territory for a utility artifact with no reprint in a widely-available set, and that price reflects genuine scarcity more than format demand. It's a real card in real decks, but at that price point you should be building around it — not slotting it as a convenience draw piece.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.