Havoc

Enchantment

Whenever an opponent casts a white spell, they lose 2 life.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
uncommon
Set
Tempest
Price
$0.20
EDHREC rank
#28170
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Havoc card art
Havoc forces each opponent to lose 2 life for each land they put into play that turn — stapled onto a red instant for two mana, it punishes fetch activations and ramp spells at instant speed. It's a narrow tax card that earns its slot only in dedicated land-hate shells; everywhere else it's a dead draw.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Havoc is a niche inclusion for stax and land-disruption builds where opponents are routinely cracking fetches and playing multiple lands per turn — the life loss adds up across four players, but the window is conditional enough that most decks skip it. Legacy and Vintage are the formats where Havoc has the clearest mechanical application, punishing fetch-heavy blue and green shells, though neither format has ever given it a real home over more direct disruption. Oathbreaker is legal but too small a format to matter here. Modern, Pioneer, Standard, and Pauper are all off the table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.20 bulk tier

At $0.20, Havoc is bulk — it costs nothing to slot in and nothing to lose if it underperforms. Bulk rares with narrow effects like this rarely move unless a new commander or archetype makes them suddenly relevant, so don't expect the price to do anything interesting.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.