Havoc
Enchantment
Whenever an opponent casts a white spell, they lose 2 life.
- CMC
- 2
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Tempest
- Price
- $0.20
- EDHREC rank
- #28170
Havoc forces each opponent to lose 2 life for each land they put into play that turn — stapled onto a red instant for two mana, it punishes fetch activations and ramp spells at instant speed. It's a narrow tax card that earns its slot only in dedicated land-hate shells; everywhere else it's a dead draw.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Havoc is a niche inclusion for stax and land-disruption builds where opponents are routinely cracking fetches and playing multiple lands per turn — the life loss adds up across four players, but the window is conditional enough that most decks skip it. Legacy and Vintage are the formats where Havoc has the clearest mechanical application, punishing fetch-heavy blue and green shells, though neither format has ever given it a real home over more direct disruption. Oathbreaker is legal but too small a format to matter here. Modern, Pioneer, Standard, and Pauper are all off the table.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.20 bulk tier
At $0.20, Havoc is bulk — it costs nothing to slot in and nothing to lose if it underperforms. Bulk rares with narrow effects like this rarely move unless a new commander or archetype makes them suddenly relevant, so don't expect the price to do anything interesting.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.