Guul Draz Vampire

Creature — Vampire Rogue

As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

CMC
1
Mana cost
{B}
Color identity
B
Rarity
common
Set
Zendikar
Price
$0.29
EDHREC rank
#21878
Buy on TCGplayer
Guul Draz Vampire card art
Guul Draz Vampire is a 1/1 for one mana that becomes a 3/2 intimidate threat the moment any opponent drops to 10 or fewer life — a meaningful payoff in the late game when life totals erode. Outside that window, it's a vanilla 1/1, which means it earns its slot only in decks that can reliably push opponents below the threshold.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Guul Draz Vampire fits narrowly into vampire tribal or life-drain strategies — Edgar Markov lists that ping opponents down and eventually flip it into a real threat, or aristocrats shells where opponents bleed out over many turns. The 10-life threshold is easier to hit in 1v1 formats: in Legacy, Modern, and Pauper it's a legitimate one-drop that can close games once an opponent is on the back foot, and its common print makes it a real Pauper consideration in aggressive black builds. In multiplayer Commander, banking on three opponents all sitting at 10 or less simultaneously is unrealistic, so the card mostly earns value against a single damaged opponent late in the game.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.29 bulk tier

At $0.29, Guul Draz Vampire is firmly bulk — you're paying for cardboard, not power. It's not a card that holds or gains value; pick up as many copies as you need without a second thought.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.