Grinning Ignus
Creature — Elemental
, Return this creature to its owner's hand: Add
. Activate only as a sorcery.
- CMC
- 3
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- Strixhaven: School of Mages
- Price
- $0.17
- EDHREC rank
- #7940
Grinning Ignus is a combo piece first and a creature second — its ability to bounce itself by spending an extra colorless mana generates infinite storm count and infinite ETBs the moment you have a mana-positive engine underneath it, most cleanly Birgi, God of Storytelling // Harnfel, Horn of Bounty. Without that engine, it's a 2/2 for three that does nothing; with it, you're winning the game on the spot through Purphoros, God of the Forge or any other damage-on-ETB payoff.
Best Commanders
Commanders with the highest synergy

Purphoros, God of the Forge
Purphoros, God of the Forge runs Grinning Ignus because the loop is the win condition: with any mana-positive source like Birgi in play, Grinning Ignus bounces itself an arbitrary number of times, and Purphoros, God of the Forge converts each ETB into two damage to every opponent.

Norin the Wary
Norin the Wary decks want Grinning Ignus as a redundant ETB trigger that also serves as a combo piece — every cast of Grinning Ignus causes Norin the Wary to flicker, stacking whatever enters-the-battlefield payoffs the deck runs while the Ignus loop generates storm or damage on its own.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Grinning Ignus sees virtually no competitive play in Legacy, Modern, or Pioneer despite being legal in all three — the self-bounce loop requires too much setup to compete in faster formats where a three-mana 2/2 with no immediate impact is simply too slow. Pauper is the one non-Commander context worth noting: it's a legal common there, though it sees minimal play because the mana-positive enablers needed to break it aren't easily assembled at common. Commander is where Grinning Ignus actually belongs, specifically in red storm and ETB-trigger shells where the infinite-cast loop is a game-ending line rather than a cute trick.
Key Combos
Combo lines featuring this card


Birgi, God of Storytelling // Harnfel, Horn of BountyGrinning Ignus
Infinite ETB; Infinite LTB; Infinite storm count
View on Commander Spellbook ↗

Grinning IgnusRunaway Steam-Kin
Infinite ETB; Infinite LTB; Infinite storm count
View on Commander Spellbook ↗


Birgi, God of Storytelling // Harnfel, Horn of BountyGrinning IgnusRuby Medallion
Infinite colorless mana; Infinite ETB; Infinite LTB; Infinite storm count
View on Commander Spellbook ↗


Birgi, God of Storytelling // Harnfel, Horn of BountyGrinning IgnusHelm of Awakening
Infinite colorless mana; Infinite ETB; Infinite LTB; Infinite storm count
View on Commander Spellbook ↗


Birgi, God of Storytelling // Harnfel, Horn of BountyGrinning IgnusHazoret's Monument
Infinite colorless mana; Infinite ETB; Infinite LTB; Infinite rummaging; Infinite storm count
View on Commander Spellbook ↗Price Context
Current price
$0.17 bulk tier
At $0.17, Grinning Ignus is deep bulk — one of the cheapest infinite-combo enablers in Commander relative to the power it contributes. That price is stable; it's widely printed and sees narrow enough competitive demand that there's no pressure pushing it higher.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.