Grim Guardian

Enchantment Creature — Zombie

Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.

CMC
3
Mana cost
{2}{B}
Color identity
B
Rarity
common
Set
Journey into Nyx
Price
$0.35
EDHREC rank
#3108
Buy on TCGplayer
Grim Guardian card art
Grim Guardian drains each opponent for 1 every time an enchantment enters the battlefield under your control — a passive life-loss clock that compounds fast in enchantment-heavy shells. Myrkul, Lord of Bones and Lynde, Cheerful Tormentor both run it as a no-maintenance win condition that punishes opponents for simply letting the game go long.

Best Commanders

Commanders with the highest synergy

01
Lynde, Cheerful Tormentor

Lynde, Cheerful Tormentor

65.1% of decks · synergy 0.64

Lynde, Cheerful Tormentor passes curses around the table, and every curse that lands triggers Grim Guardian — meaning Lynde's core game plan doubles as a damage engine without any additional setup.

02
Tatsunari, Toad Rider

Tatsunari, Toad Rider

61.1% of decks · synergy 0.60

Tatsunari, Toad Rider casts enchantments to generate tokens and pressure life totals, and Grim Guardian converts each of those enchantment casts into a free drain trigger that stacks alongside the combat damage plan.

04
Daxos the Returned

Daxos the Returned

54.0% of decks · synergy 0.51

Daxos the Returned generates experience counters off enchantments entering play, and Grim Guardian turns that same stream of enchantment triggers into a parallel drain clock that threatens lethal independently of Daxos's token army.

05
Myrkul, Lord of Bones

Myrkul, Lord of Bones

46.0% of decks · synergy 0.42

Myrkul, Lord of Bones converts dying creatures into enchantment tokens, and each of those tokens entering the battlefield drains opponents through Grim Guardian — the two cards form a feedback loop that tightens the noose whenever your creatures die.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Grim Guardian actually matters: three opponents means each trigger drains for 3 total life, and enchantment-heavy commanders can fire that trigger a dozen times in a single turn. In Pauper it's a legal common, but dedicated enchantress builds there lack the critical mass of cheap enchantments to make the drain relevant before the game ends. Modern and Pioneer have access to it but offer far more efficient life-drain payoffs, so Grim Guardian doesn't compete. Legacy and Vintage have it legal in name only — the power ceiling in those formats renders a 2/4 drain-one irrelevant.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.35 bulk tier

At $0.35, Grim Guardian is firmly bulk — you're picking it out of a commons box, not tracking it on a buylist. Bulk enchantment payoffs at this price point rarely spike unless a new commander pushes the archetype into mainstream popularity, so treat it as a cheap, stable include rather than anything to acquire in quantity.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.