Goldmire Bridge
Artifact Land
This land enters tapped.
Indestructible: Add
or
.
- CMC
- 0
- Mana cost
- Color identity
- BW
- Rarity
- common
- Set
- Modern Horizons 2
- Price
- $0.31
- EDHREC rank
- #2063
Goldmire Bridge enters tapped, which is the real cost — but it produces white and black mana, counts as an artifact, and has indestructible, making it one of the few lands that pulls double duty as a permanent type. In artifact-matters decks, especially Urza, Chief Artificer, that artifact land status is a genuine resource, not a consolation prize.
Best Commanders
Commanders with the highest synergy

Urza, Chief Artificer
Urza, Chief Artificer makes artifacts into creatures for blocking, so Goldmire Bridge becomes a body on the battlefield on top of being a land — and indestructibility means that blocker never dies to a board wipe. At 74.6% inclusion, this is nearly a staple.

Sharuum the Hegemon
Sharuum the Hegemon cares about artifact count in the graveyard and on the battlefield, and Goldmire Bridge is an indestructible artifact land that survives most of what would otherwise clear your board. That durability gives Sharuum a reliable artifact to count.

Sydri, Galvanic Genius
Sydri, Galvanic Genius can animate artifacts, and an indestructible land becoming an indestructible creature with lifelink and deathtouch is a meaningful threat that survives combat. Goldmire Bridge is one of the safer targets for that activated ability.

Urtet, Remnant of Memnarch
Urtet, Remnant of Memnarch wants every permanent possible to be an artifact, and Goldmire Bridge checks that box while producing two colors of mana across Urtet's five-color identity. The indestructibility is a bonus on a card doing basic infrastructure work.

Jan Jansen, Chaos Crafter
Jan Jansen, Chaos Crafter sacrifices artifacts for value, and while you wouldn't sacrifice a land lightly, Goldmire Bridge inflates the artifact count that triggers and enables Jan Jansen's engine. It's floor-raising — even when it's just a land, it's still an artifact.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Commander is where Goldmire Bridge earns its keep — artifact-matters commanders treat it as a free artifact that also produces mana, and indestructibility shrugs off the board wipes that define the format. In Pauper, it slots into artifact synergy shells like Affinity and Metalcraft at common, where the artifact subtype is a meaningful resource and the indestructible clause is genuinely rare at that rarity. Legacy and Vintage have access to faster, untapped options, so Goldmire Bridge sees minimal play there outside of niche artifact combo strategies where the land type matters more than the enter-tapped penalty. It's not legal in Pioneer or Standard, which cuts off the most accessible competitive entry points.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.31 bulk tier
At $0.31, Goldmire Bridge is firmly bulk — easy to pick up as a four-of or a set of singles without any budget consideration. Bulk artifact lands with niche commander applications tend to stay in this range, so there's no urgency either way.
Explore
Sources
Mentioned
- Urza, Chief Artificer
- Sharuum the Hegemon
- Sydri, Galvanic Genius
- Urtet, Remnant of Memnarch
- Jan Jansen, Chaos Crafter
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.