Godo, Bandit Warlord
Legendary Creature — Human Barbarian
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
- CMC
- 6
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- Champions of Kamigawa
- Price
- $1.43
- EDHREC rank
- #3125
Godo, Bandit Warlord enters, tutors any Equipment directly onto the battlefield, and grants an additional combat step — all on a six-mana body that wins the game on the spot with Helm of the Host already in play. The cost is real: six mana is a large ask, and Godo dies to any removal before the trigger resolves. Tetsuo, Imperial Champion players aside, anyone running Godo is building around that combo line or not running him at all.
Best Commanders
Commanders with the highest synergy

Tetsuo, Imperial Champion
Tetsuo, Imperial Champion runs Godo, Bandit Warlord as a core piece — the Equipment tutor fills Tetsuo's hand with the weapons he needs to one-shot commanders, and the extra combat step accelerates the kill by a full turn.

Gilgamesh, Master-at-Arms
Gilgamesh, Master-at-Arms is an Equipment-stacking deck that wants Godo, Bandit Warlord for the same reason every Equipment commander does: a six-mana tutor that puts the card directly into play skips the equip cost entirely and represents immediate board presence.

Raiyuu, Storm's Edge
Raiyuu, Storm's Edge rewards attacking with a single Samurai or Warrior by granting an additional combat, and Godo, Bandit Warlord is both a Samurai and a built-in extra combat trigger — he slots in as a redundant copy of Raiyuu's own ability while also fetching whatever Equipment the deck needs.


Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh
Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh is built around moving Equipment freely at zero cost, so Godo, Bandit Warlord's ETB tutor functions as a guaranteed threat-fetcher that dumps the best piece into play and immediately feeds Ardenn's redistribution ability.

Isshin, Two Heavens as One
Isshin, Two Heavens as One doubles attack triggers, so Godo, Bandit Warlord's attack trigger — granting an additional combat — fires twice, meaning a single swing sets up three full combat steps and the ability to untap Godo twice in the same turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Godo, Bandit Warlord lives — either as the 99th card tutoring Helm of the Host in an Equipment build, or as the commander himself in a mono-red combo deck that wins on turn five with enough fast mana. In Legacy and Vintage he's legal but competes for slots with faster threats and sees essentially no play. Oathbreaker is the one other format where a Godo signature spell shell could theoretically exist, though the 20-life total makes the combo less necessary. Outside Commander, treat him as theoretically legal and practically irrelevant.
Key Combos
Combo lines featuring this card


Godo, Bandit WarlordHelm of the Host
Infinite combat phases; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers; Put all Equipment cards from your library onto the battlefield
View on Commander Spellbook ↗


Godo, Bandit WarlordArdenn, Intrepid ArchaeologistSword of Hearth and Home
Infinite LTB; Infinite ETB; Infinite combat phases; Put all Equipment cards from your library onto the battlefield; Infinite combat damage; Put all basic lands from your library onto the battlefield; Infinite untap of Samurai you control
View on Commander Spellbook ↗

Rionya, Fire DancerGodo, Bandit Warlord
Infinite combat phases; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers; Put all Equipment cards from your library onto the battlefield
View on Commander Spellbook ↗


Godo, Bandit WarlordSword of Hearth and HomeRising of the Day
Infinite LTB; Infinite ETB; Infinite combat phases; Put all Equipment cards from your library onto the battlefield; Infinite combat damage; Put all basic lands from your library onto the battlefield; Infinite untap of Samurai you control
View on Commander Spellbook ↗


Godo, Bandit WarlordSword of Hearth and HomeThe Fire Crystal
Infinite LTB; Infinite ETB; Infinite combat phases; Put all Equipment cards from your library onto the battlefield; Infinite combat damage; Put all basic lands from your library onto the battlefield; Infinite untap of Samurai you control
View on Commander Spellbook ↗Price Context
Current price
$1.43 cheap tier
At $1.43, Godo, Bandit Warlord is dramatically underpriced for a card that wins Commander games on the spot — budget builds have no excuse to leave him on the shelf. The price reflects reprint availability rather than demand, and it's a safe pickup for any Equipment or mono-red combo deck at this floor.
Explore
Sources
Mentioned
- Helm of the Host
- Tetsuo, Imperial Champion
- Gilgamesh, Master-at-Arms
- Raiyuu, Storm's Edge
- Ardenn, Intrepid Archaeologist // Rograkh, Son of Rohgahh
- Isshin, Two Heavens as One
- Ardenn, Intrepid Archaeologist
- Sword of Hearth and Home
- Rionya, Fire Dancer
- Rising of the Day
- The Fire Crystal
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.