Gideon's Intervention

Enchantment

As this enchantment enters, choose a card name.
Your opponents can't cast spells with the chosen name.
Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

CMC
4
Mana cost
{2}{W}{W}
Color identity
W
Rarity
rare
Set
Amonkhet Remastered
Price
EDHREC rank
#20176
Buy on TCGplayer
Gideon's Intervention card art
Gideon's Intervention shuts down a named card completely — no copies of it can be cast, and any already on the battlefield are exiled — all for four mana at sorcery speed. It's a surgical answer to combo pieces and problem permanents that most white decks are happy to pay for.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Gideon's Intervention earns its slot as a hate piece that answers both the threat already on board and every future copy — especially relevant against commanders that keep recurring or combo decks leaning on a single engine card. In Modern and Pioneer, four mana at sorcery speed is too slow for a proactive hate piece when cheaper options exist, so it rarely sees competitive play. Legacy and Vintage have even less patience for it. Commander is where Gideon's Intervention is actually good, and it's almost exclusively a Commander card in practice.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data isn't available at the moment, so check Scryfall or TCGPlayer for current listings. Given its niche role, Gideon's Intervention tends to sit in budget territory and is generally easy to pick up without breaking the bank.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.