Gideon's Intervention
Enchantment
As this enchantment enters, choose a card name.
Your opponents can't cast spells with the chosen name.
Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Amonkhet Remastered
- Price
- —
- EDHREC rank
- #20176
Gideon's Intervention shuts down a named card completely — no copies of it can be cast, and any already on the battlefield are exiled — all for four mana at sorcery speed. It's a surgical answer to combo pieces and problem permanents that most white decks are happy to pay for.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Gideon's Intervention earns its slot as a hate piece that answers both the threat already on board and every future copy — especially relevant against commanders that keep recurring or combo decks leaning on a single engine card. In Modern and Pioneer, four mana at sorcery speed is too slow for a proactive hate piece when cheaper options exist, so it rarely sees competitive play. Legacy and Vintage have even less patience for it. Commander is where Gideon's Intervention is actually good, and it's almost exclusively a Commander card in practice.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data isn't available at the moment, so check Scryfall or TCGPlayer for current listings. Given its niche role, Gideon's Intervention tends to sit in budget territory and is generally easy to pick up without breaking the bank.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.