Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
rare
Set
Ultimate Masters
Price
$15.52
EDHREC rank
#235
Buy on TCGplayer
Gamble card art
Gamble is a one-mana red tutor — the only one in the format — and that alone justifies its inclusion in any red deck that needs a specific piece badly enough to accept the downside. The random discard stings, but in graveyard-matters builds like Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept, discarding the card you just searched up is often a feature, not a bug.

Best Commanders

Commanders with the highest synergy

01
Rograkh, Son of RohgahhSilas Renn, Seeker Adept

Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept

90.9% of decks · synergy 0.81

Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept is a reanimator engine where the graveyard is a resource, so Gamble tutoring a combo piece directly into the yard — Underworld Breach, Grenzo, or whatever the kill line needs — skips the middleman entirely.

02
Dargo, the ShipwreckerTymna the Weaver

Dargo, the Shipwrecker // Tymna the Weaver

87.0% of decks · synergy 0.80

Dargo, the Shipwrecker // Tymna the Weaver runs fast artifact and sacrifice lines that need specific cheap pieces, and Gamble at one mana curves cleanly into the engine on turn one or two when the discount matters most.

03
Malcolm, Keen-Eyed NavigatorVial Smasher the Fierce

Malcolm, Keen-Eyed Navigator // Vial Smasher the Fierce

70.7% of decks · synergy 0.61

Malcolm, Keen-Eyed Navigator // Vial Smasher the Fierce is a combo-oriented partner pair that runs a tight list of payoffs and enablers, and Gamble is one of the few one-mana ways to fetch whichever piece is missing in the moment.

04

Etali, Primal Conqueror

47.9% of decks · synergy 0.40

Etali, Primal Conqueror lives and dies by getting to its attack step quickly, and Gamble tutors haste enablers or ramp pieces that let Etali land and swing a full turn earlier.

05
Krark, the ThumblessSakashima of a Thousand Faces

Krark, the Thumbless // Sakashima of a Thousand Faces

55.3% of decks · synergy 0.38

Krark, the Thumbless // Sakashima of a Thousand Faces is a spells-matter deck that wants Krark in play above all else, and Gamble doubling as a spell to trigger Krark's ability while also finding the missing combo piece is exactly the kind of two-for-one that deck rewards.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Gamble is simply the best one-mana tutor red has access to, and its inclusion rate in competitive red builds reflects that — the discard is a real cost, but a 25% chance of losing the card (with a full grip) is acceptable when the alternative is not having a tutor at all. Legacy is where Gamble historically showed up in burn and combo lists looking for redundancy, and it remains legal there, though the format's access to better blue and black tutors limits its role to niche applications. Vintage allows it, but black tutors and Demonic Tutor make Gamble a distant second choice in any deck with access to them. In Oathbreaker, the same Commander logic applies — red decks with combo signatures run it for the same reasons and face the same trade-off.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

There is no true budget replacement for Gamble because nothing else in red tutors directly at one mana — the closest comparison is Faithless Looting, which draws two and discards two for one mana but doesn't let you name a specific card. If the goal is simply finding combo pieces rather than a strict tutor, Goblin Engineer and Goblin Matron cover artifact and Goblin targets respectively at two to three mana, each without the discard risk, but neither covers the breadth that Gamble does.

Price Context

Current price

$15.52 mid tier

At $15.52, Gamble sits in the mid tier — expensive for a single spell slot, but it's the only one-mana red tutor in the format, and that scarcity keeps the price sticky. It's a considered purchase for competitive red builds, not a casual upgrade.

Explore

Mentioned

  • Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept
  • Dargo, the Shipwrecker // Tymna the Weaver
  • Malcolm, Keen-Eyed Navigator // Vial Smasher the Fierce
  • Etali, Primal Conqueror
  • Krark, the Thumbless // Sakashima of a Thousand Faces

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.