Gaea's Embrace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and has trample.
{G}: Regenerate enchanted creature.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
uncommon
Set
Urza's Saga
Price
$0.39
EDHREC rank
#16148
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Gaea's Embrace card art
Gaea's Embrace turns any creature into a trampling, regenerating threat for three mana and a green pip to maintain — the combination of evasion and built-in protection on one enchantment is the whole pitch. It's a role-player, not a staple, but in the right shell it earns its slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Gaea's Embrace is legal in Commander, Legacy, Vintage, and Oathbreaker — and Commander is the only format where it sees any real play. In Legacy and Vintage, three mana for a creature enchantment that doesn't generate immediate card advantage or break a game state simply isn't competitive. Commander is where the regeneration clause matters most: protecting a voltron commander or a key attacker across multiple turns justifies the ongoing green pip, and the trample grant lets big-power creatures close games that would otherwise stall on blockers. Oathbreaker is a viable home on paper, but the faster pace of smaller pods shrinks the window to recoup the mana investment.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.39 bulk tier

At $0.39, Gaea's Embrace is firmly bulk — grab a copy without thinking twice if the deck wants it. Bulk creature enchantments with narrow applications don't appreciate, so there's no reason to buy multiples as a financial play; just pick one up when you need it.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.