Furyblade Vampire

Creature — Vampire Berserker

Trample
At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.

CMC
2
Mana cost
{1}{R}
Color identity
R
Rarity
uncommon
Set
Jumpstart: Historic Horizons
Price
EDHREC rank
#19842
Buy on TCGplayer
Furyblade Vampire card art
Furyblade Vampire swings for 3 trampling damage as early as turn three, but it demands a discard every attack step to keep that power — miss the discard and it's a 1/1 with trample doing nothing. Run it only if your deck actively wants to pitch cards to the graveyard; otherwise the cost is pure loss.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Furyblade Vampire is a fringe card across every format it's legal in. In Commander, it slots into madness, reanimator, or Vampire tribal builds where discarding fuels secondary engines — Edgar Markov lists occasionally run it as a discard outlet that also beats. In Modern and Pioneer it's too slow and conditional to compete with dedicated aggro threats that don't punish you for attacking. Legacy and Vintage have no interest in a three-mana 3/2. The ceiling is a synergy role-player in graveyard-centric Commander decks; the floor is a vanilla 1/1 that costs three mana.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Furyblade Vampire isn't available in the current index, so check Scryfall or TCGPlayer for a live number. Given its narrow playability, it's almost certainly a bulk rare — expect to pay well under a dollar if you need one.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.