Full Throttle

Sorcery

After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.

CMC
6
Mana cost
{4}{R}{R}
Color identity
R
Rarity
rare
Set
Aetherdrift Promos
Price
EDHREC rank
#1626
Buy on TCGplayer
Full Throttle card art
Full Throttle gives your creatures haste and trample for a turn cycle at two mana — that's a combat-winning combination that most red spells charge more to deliver. Rootha, Mastering the Moment is the clearest home for it, copying the spell to extend the effect, but any deck that swings wide or wants a surprise alpha strike will find the rate clean.

Best Commanders

Commanders with the highest synergy

01
Rootha, Mastering the Moment

Rootha, Mastering the Moment

58.4% of decks · synergy 0.55

Rootha, Mastering the Moment copies instants and sorceries as her core mechanic, and Full Throttle is exactly the kind of cheap, high-impact spell worth doubling — two triggers means your board has haste and trample for back-to-back turns, which is often lethal.

02

The Emperor of Palamecia

44.2% of decks · synergy 0.41

The Emperor of Palamecia builds a wide board of tokens and wants to push them through defenses fast, making Full Throttle's haste-plus-trample package a reliable one-card solution to stalled boards.

03
Samut, the Driving Force

Samut, the Driving Force

41.7% of decks · synergy 0.39

Samut, the Driving Force cares about untapping creatures and generating repeated combat value, and Full Throttle's combination of haste and trample ensures every creature she untaps can actually close out a game rather than chump-block.

04
Raph & Mikey, Troublemakers

Raph & Mikey, Troublemakers

42.2% of decks · synergy 0.38

Raph & Mikey, Troublemakers reward attacking with multiple creatures, so Full Throttle functions as both an enabler for their triggers and a way to punch through blockers with trample in the same turn.

05
Lightning, Army of One

Lightning, Army of One

42.4% of decks · synergy 0.37

Lightning, Army of One is a solo-attacker who wants to connect repeatedly, and Full Throttle's trample means she doesn't get brick-walled by a single chump blocker — it's direct damage enablement at two mana.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Full Throttle is legal across the major constructed formats but lives almost exclusively in Commander, where the combination of haste and trample on an entire board is a game-ending play rather than a minor tempo bump. In 60-card formats, two mana for a one-turn effect that doesn't replace itself rarely clears the bar when creature-based aggro decks have permanent haste enablers available. Commander is where Full Throttle earns its slot — a single swing with even four or five creatures through trample regularly ends the game, and the low mana cost keeps it castable even on a disrupted curve. Oathbreaker offers a similar large-board environment where the spell can close out games from behind a planeswalker gameplan.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Full Throttle isn't currently available in our database — check Scryfall or TCGPlayer for live market prices. Given its narrow competitive application and Commander-specific appeal, it typically sits in budget territory, so picking up a copy for the right deck is unlikely to hurt.

Explore

← All cards

Updated . Data from Scryfall, EDHREC, and Commander Spellbook.