Force Away
Instant
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- common
- Set
- Khans of Tarkir
- Price
- $0.09
- EDHREC rank
- #20167
Force Away bounces a creature and replaces itself if you have a ferocious creature — two effects for two mana is a reasonable rate when the loot clause is live. Without ferocious, it's a Unsummon with no upside, and that's not enough for most 100-card lists.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Force Away earns a slot only in decks that consistently field a 4-power creature — ferocious strategies, stompy green builds, or Temur shells where the loot is nearly guaranteed. In Pauper it competes with Snap and Vapor Snag, both of which do more without a conditional rider, so Force Away sits at the fringe there too. Legacy and Vintage have no interest in it; the format's bounce spells are free or near-free. Modern and Pioneer have better options at the same price point, but budget tempo shells running big threats could squeeze value out of the looting clause on a good board.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.09 bulk tier
At $0.09, Force Away is deep bulk — you're not buying it for value, you're buying it because it costs nothing. That price is stable by definition; bulk commons don't move unless a format breakout happens, and nothing on the horizon points there for this card.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.