Food Coma
Enchantment
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Create a Food token. (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Wilds of Eldraine
- Price
- $0.26
- EDHREC rank
- #15056
Food Coma puts a creature to sleep for two full turns — tapped and unable to untap — for four mana at sorcery speed. That effect is real, but four mana at sorcery speed for a temporary answer that doesn't remove the threat is a bad rate in any powered meta.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Food Coma is a budget answer to a single problematic creature when you need to survive a turn cycle, but four mana sorcery-speed stasis won't cut it at most tables where the same slot could be a Swords to Plowshares or Reality Shift. In Standard and Pioneer it occupies the fringe of playable tempo — the two-turn delay can matter in limited racing scenarios, but competitive constructed rarely wants a sorcery that leaves the threat on board. Legacy and Vintage ignore Food Coma entirely; the format's threat density makes temporary tapping a losing proposition. The cleanest home is casual Commander, where the delayed removal can buy enough time to stabilize without needing to permanently answer a creature.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.26 bulk tier
At $0.26, Food Coma is deep bulk — easy to pick up as a filler piece without budget concern. It won't appreciate; the effect is too situational for any sustained demand.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.