Food Coma

Enchantment

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

CMC
4
Mana cost
{3}{W}
Color identity
W
Rarity
uncommon
Set
Wilds of Eldraine
Price
$0.26
EDHREC rank
#15056
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Food Coma card art
Food Coma puts a creature to sleep for two full turns — tapped and unable to untap — for four mana at sorcery speed. That effect is real, but four mana at sorcery speed for a temporary answer that doesn't remove the threat is a bad rate in any powered meta.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Food Coma is a budget answer to a single problematic creature when you need to survive a turn cycle, but four mana sorcery-speed stasis won't cut it at most tables where the same slot could be a Swords to Plowshares or Reality Shift. In Standard and Pioneer it occupies the fringe of playable tempo — the two-turn delay can matter in limited racing scenarios, but competitive constructed rarely wants a sorcery that leaves the threat on board. Legacy and Vintage ignore Food Coma entirely; the format's threat density makes temporary tapping a losing proposition. The cleanest home is casual Commander, where the delayed removal can buy enough time to stabilize without needing to permanently answer a creature.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.26 bulk tier

At $0.26, Food Coma is deep bulk — easy to pick up as a filler piece without budget concern. It won't appreciate; the effect is too situational for any sustained demand.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.