Flamespeaker's Will

Enchantment — Aura

Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
common
Set
Journey into Nyx
Price
$0.11
EDHREC rank
#19323
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Flamespeaker's Will card art
Flamespeaker's Will gives a creature +2/+0 and first strike until end of turn, then lets you destroy target artifact an opponent controls if that creature dealt combat damage to a player this turn — all for one red mana. It's a conditional artifact removal spell stapled to a combat trick, and the hoops you jump through rarely justify the slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Flamespeaker's Will is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but it sees essentially no play in any of them. In Commander, one-shot combat tricks that require a creature to connect are too unreliable — opponents block, chump, or remove your creature before damage resolves, and the artifact destruction never triggers. In Pauper, where red aggro decks actually want cheap interaction, dedicated artifact removal like Smash to Smithereens outclasses it by also dealing damage without any combat prerequisite. Across the faster 60-card formats, the conditional nature of Flamespeaker's Will makes it unplayable at any level of competition.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.11 bulk tier

At $0.11, Flamespeaker's Will is deep bulk — you're paying for cardboard, not power. There's no demand driver that would push this above bulk pricing, so pick it up freely in trade binders if a specific janky combo calls for it, but don't expect the price to move.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.