Finale of Revelation
Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- mythic
- Set
- War of the Spark Promos
- Price
- —
- EDHREC rank
- #1287
Finale of Revelation draws X cards, untaps five lands, and — once X hits ten — empties your hand limit and bins the graveyards of everyone who thought they'd outgrind you. The cost is real: you need significant mana investment before it pulls ahead of cheaper draw spells, but Will, Scion of Peace can discount it into range fast enough that the ceiling becomes the point.
Best Commanders
Commanders with the highest synergy

Will, Scion of Peace
Will, Scion of Peace reduces the cost of spells equal to the highest life total among opponents, and Finale of Revelation's X cost means that discount scales directly into a massive draw turn — 74% of Will decks run it for exactly that reason.

Magnus the Red
Magnus the Red cares about spells with X in their cost, and Finale of Revelation doubles as both a hand-refill engine and a large X-spell trigger that feeds whatever payoffs Magnus is assembling.

Omo, Queen of Vesuva
Omo, Queen of Vesuva generates mana and counter-based engines that reward dumping a large hand into a single explosive turn, making Finale of Revelation a natural reset button that refuels at the moment Omo's board is ready to close.

Eluge, the Shoreless Sea
Eluge, the Shoreless Sea rewards casting noncreature spells and benefits from a full grip, so Finale of Revelation serves double duty: it triggers Eluge's ability and immediately restocks the hand to keep triggering it.

Zaxara, the Exemplary
Zaxara, the Exemplary creates Hydra tokens proportional to X, and Finale of Revelation at X equals ten or higher puts a massive token on the table while simultaneously drawing ten cards — nearly half of Zaxara decks run it as a two-for-one threat.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Finale of Revelation lives — the format's longer games give you the mana to reach X equals ten, and the untap five lands clause turns a draw spell into a near-full mana refund that lets you chain spells in the same turn. In competitive EDH it competes with faster, cheaper draw like Rhystic Study and Mystic Remora, but in high-powered pods that go long it earns its slot. Outside Commander, Finale of Revelation is legal in Legacy, Modern, Pioneer, and Vintage, but those formats move too fast for an X-spell that needs double-digit mana to hit its upside — it sees essentially no play there. Oathbreaker is the one non-Commander format where it can shine, since planeswalker-based engines sometimes generate enough mana to make the X equals ten threshold realistic.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Pricing data for Finale of Revelation isn't available in the current feed, so check Scryfall or TCGplayer for the live number before buying. Historically it has sat in the $3–8 range depending on reprint availability, which puts it in the "deliberate pickup" category — worth grabbing when you're building an X-spell or big-draw commander rather than speculating on.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.