Finale of Glory
Sorcery
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
- CMC
- 2
- Mana cost
- Color identity
- W
- Rarity
- mythic
- Set
- Ravnica: Clue Edition
- Price
- $2.05
- EDHREC rank
- #2757
Finale of Glory dumps a board full of 2/2 Soldiers with vigilance onto the table, and if you can get X to 10, it refills your hand with every white creature in your deck — an immediate game-ending condition in most token shells. The floor is a legitimate threat; the ceiling is a one-card win, and Neyali, Suns' Vanguard turns even the baseline into a double-striking army.
Best Commanders
Commanders with the highest synergy

Neyali, Suns' Vanguard
Neyali, Suns' Vanguard gives every token created by Finale of Glory double strike, converting a swarm of vanilla 2/2s into a lethal alpha strike the same turn they enter — which is why it appears in nearly 69% of Neyali lists.

Will, Scion of Peace
Will, Scion of Peace reduces the cost of Finale of Glory based on life gained, meaning a heavily life-gain-themed build can cast this for far less than its face value and still threaten the X=10 refill line.

Commander Mustard
Commander Mustard wants a wide board of creatures to grant haste to, and Finale of Glory delivers exactly that in a single spell — every Soldier that enters becomes an immediate attacker under Mustard's ability.

Mondrak, Glory Dominus
Mondrak, Glory Dominus doubles every token Finale of Glory creates, turning a respectable board state into a doubled army and making the X=10 payoff nearly unreachable to answer before combat.

Commissar Severina Raine
Commissar Severina Raine drains opponents for each creature that attacks, so the wide vigilance board that Finale of Glory produces converts directly into life loss — the Soldiers swing and the Severina trigger does the rest.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Finale of Glory earns its keep — the format's high mana ceilings make hitting X=10 realistic, and token-doubler synergies like Mondrak, Glory Dominus and Anointed Procession are everywhere. In Pioneer and Modern it sees essentially no competitive play; seven mana is a steep ask in formats with faster clocks, and the payoff doesn't line up with what those formats are trying to do. Legacy and Vintage are theoretically legal but irrelevant — there's no shell that wants this over faster win conditions. Finale of Glory is a Commander card through and through, designed for the long game and the big-mana turns that format enables.
Key Combos
Combo lines featuring this card
Price Context
Current price
$2.05 cheap tier
At $2.05, Finale of Glory sits in the budget-friendly tier for what it does — a splashy, high-ceiling finisher that rarely demands more than a few dollars. That price is stable given steady Commander demand; token and soldier-tribal builds consistently need this card, so don't expect it to drop further.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.