Fell Horseman // Deathly Ride
Creature — Zombie Knight // Sorcery — Adventure
When this creature dies, put it on the bottom of its owner's library.
- CMC
- 4
- Mana cost
- Color identity
- B
- Rarity
- common
- Set
- Wilds of Eldraine
- Price
- $0.17
- EDHREC rank
- #14901
Fell Horseman // Deathly Ride puts a 4/4 lifelink, deathtouch, haste threat on board the turn you cast it, and the back half turns excess mana into a token engine — that's a lot of card for three mana. It slots cleanly into Grenzo, Dungeon Warden builds and any black shell that wants a resilient, high-pressure body that does something useful even after it dies.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Fell Horseman // Deathly Ride earns its slot in aggressive black strategies — lifelink and deathtouch together make it a credible blocker and attacker, and haste means it threatens the turn it lands rather than waiting a full rotation around the table. The adventure half is where it pulls ahead of comparable three-drops: recurring skeleton tokens from Deathly Ride turns late-game mana into sustained board presence, which matters in long Commander games. Outside Commander, it's playable in Standard and Pioneer midrange lists that want cheap, stat-dense threats, though it faces stiff competition there. In Pauper and Legacy, the power bar is simply higher and a three-mana 4/4 with no enters-the-battlefield effect beyond its keywords won't clear the threshold without additional synergies.
Key Combos
Combo lines featuring this card



Grenzo, Dungeon WardenAshnod's AltarFell Horseman // Deathly Ride
Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗Price Context
Current price
$0.17 bulk tier
At $0.17, Fell Horseman // Deathly Ride is deep bulk — pick it up in a pile and don't think twice. The price reflects wide print availability rather than limited demand; the card is genuinely playable, so it's more likely to tick up toward $0.50 as people build around it than crater further.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.