Fatespinner

Creature — Human Wizard

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

CMC
3
Mana cost
{1}{U}{U}
Color identity
U
Rarity
rare
Set
The List
Price
EDHREC rank
#6771
Buy on TCGplayer
Fatespinner card art
Fatespinner forces every opponent to skip their draw step or their combat step on each of their turns — a soft lock that compounds fast in multiplayer. Grand Arbiter Augustin IV decks prize it because opponents who can't attack and can't refuel are opponents who can't answer a slow, taxing gameplan.

Best Commanders

Commanders with the highest synergy

01
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

36.2% of decks · synergy 0.34

Grand Arbiter Augustin IV already taxes everything opponents want to do, and Fatespinner adds a recurring forced choice that makes untapping feel punishing — skip combat and you fall behind on board, skip draw and you run out of answers.

02
Azami, Lady of Scrolls

Azami, Lady of Scrolls

26.8% of decks · synergy 0.25

Azami, Lady of Scrolls wins by assembling pieces while opponents run out of gas, and Fatespinner accelerates that by cutting off the draw step for anyone who wants to keep attacking — it buys the setup turns the deck needs.

03
Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

25.6% of decks · synergy 0.23

Lavinia, Azorius Renegade punishes opponents for playing spells off-curve, and Fatespinner piles on by forcing a resource trade every single turn — together they make a normal gameplan feel unaffordable.

04
Sen Triplets

Sen Triplets

15.6% of decks · synergy 0.15

Sen Triplets wants opponents passive and hand-empty during their turns, and Fatespinner's draw-step tax accelerates that resource drain while discouraging the attacks that would otherwise pressure the Triplets.

05
Braids, Conjurer Adept

Braids, Conjurer Adept

13.0% of decks · synergy 0.11

Braids, Conjurer Adept builds symmetrical board states that favor preparation, and Fatespinner tilts that symmetry by punishing opponents who need combat to leverage what Braids gave them.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Fatespinner does its best work — the draw-step tax hits three opponents simultaneously, meaning the cumulative pressure is far greater than the card's mana cost suggests. In Legacy and Vintage it's legal but irrelevant; three mana for a soft lock piece is far too slow when the game is decided on turns one and two. Modern is the same story: the effect is real but the speed isn't, and creature-based hate at that slot usually does more. Oathbreaker is its only other realistic home, where the two-player dynamic reduces the multiplayer multiplier but stax builds still value the recurring forced choice.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Fatespinner isn't available at the moment — check Scryfall or TCGPlayer for current listings. Given its niche but consistent presence in Grand Arbiter Augustin IV and Azami, Lady of Scrolls stax builds, it tends to hold modest value without being a format staple.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.