Energy Storm
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
- CMC
- 2
- Mana cost
- Color identity
- W
- Rarity
- rare
- Set
- Pro Tour Collector Set
- Price
- $0.50
- EDHREC rank
- #26661
Energy Storm shuts off instant and sorcery spells entirely — including triggered abilities from them — as long as you keep paying one mana per upkeep. It's a cumulative upkeep enchantment, so the clock is real, but in the right shell it wins games before the bill comes due.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Energy Storm is legal in Commander, Legacy, Vintage, and Oathbreaker — formats where instants and sorceries define the game's tempo. In Commander it functions as a hard lock piece in stax builds, buying enough time for a slower combo to resolve while opponents sit on dead removal and counterspells. Legacy has more redundant threats and faster clocks that make the cumulative upkeep punishing before Energy Storm pays off. Vintage is theoretically viable but the format's mana density makes paying the cost easier for whoever controls it, so it sees essentially no play there.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.50 bulk tier
At $0.50, Energy Storm is firmly bulk — it's a fringe stax piece with a narrow home, and the price reflects that. It's unlikely to spike without a breakout Commander build, but at this price there's no reason not to grab a copy if the deck calls for it.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.