Embargo

Enchantment

Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.

CMC
4
Mana cost
{3}{U}
Color identity
U
Rarity
rare
Set
Mercadian Masques
Price
$1.20
EDHREC rank
#20220
Buy on TCGplayer
Embargo card art
Embargo shuts down all artifacts the moment it resolves — every Mana Vault, every Sword, every Signets sit dormant for as long as the enchantment stays in play. Three mana for a global artifact lockdown is efficient, and in any blue deck with a reason to hate the artifact ecosystem, Embargo earns its slot.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Embargo does its best work: artifact ramp is everywhere, and a resolved Embargo turns off Sol Ring, Arcane Signet, and every mana rock at the table simultaneously, which can swing a game on the spot. Legacy and Vintage have it legal but almost no competitive homes — those formats move too fast for a three-mana enchantment that doesn't win the game. Oathbreaker is legal and mirrors the Commander logic at a smaller table scale, where artifact lockout hits proportionally harder per player.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.20 cheap tier

At $1.20, Embargo sits in budget-pickup territory — cheap enough to throw in a cart without deliberation. That price reflects its narrow application; it holds value only if artifact-heavy metas stay common, which in Commander they reliably do.

Explore

Mentioned

    ← All cards

    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.