Electrify
Instant
Electrify deals 4 damage to target creature.
- CMC
- 4
- Mana cost
- Color identity
- R
- Rarity
- common
- Set
- Jumpstart 2022
- Price
- $0.09
- EDHREC rank
- #23573
Electrify deals 4 damage to a creature — that's a clean answer to most early threats — but it costs four mana at sorcery speed, which is a bad rate in any powered environment. Cheaper instant-speed options like Lightning Bolt or Doom Blade exist at every price point, so Electrify rarely makes the cut.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Electrify is legal across Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but that breadth doesn't translate to relevance. In Commander, four mana at sorcery speed for a single-target removal spell is a steep ask — the format's threats are big enough that 4 damage often doesn't finish the job anyway. Pauper is the one context where Electrify is at least discussable, since the card pool is narrower and budget constraints are real, but even there it faces stiff competition from commons like Flame Slash and Skred. In eternal formats like Legacy and Vintage, it simply doesn't exist as a consideration.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.09 bulk tier
At $0.09, Electrify is deep bulk — you'll find it in any common box for free. The price reflects the demand accurately: this is a card you include only when building under strict commons-only or ultra-budget constraints, and even then you should look for an upgrade the moment one is available.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.