Elder Mastery
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Whenever enchanted creature deals damage to a player, that player discards two cards.
- CMC
- 6
- Mana cost
- Color identity
- BRU
- Rarity
- uncommon
- Set
- Conflux
- Price
- $0.21
- EDHREC rank
- #23804
Elder Mastery turns any creature into a card-advantage engine that also strips the opponent's hand and eats their board — flying, +3/+3, draw-discard on damage, and a forced sacrifice on death, all on one six-mana Aura. The cost is real: six mana is a lot, and Auras live and die with their host, so if the enchanted creature dies before it connects, you've lost two cards for nothing.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Elder Mastery actually gets to breathe — the longer game gives you time to reach six mana, and attaching it to a commander with built-in evasion or protection turns every combat step into a hand-shred. In Legacy and Vintage it's a curiosity at best; those formats kill you before a six-mana enchantment resolves, and Aura vulnerability to counterspells makes it a liability. Oathbreaker is the one non-Commander 60-card-ish format where it occasionally shows up on a powerful planeswalker-adjacent creature, but it's still fringe. Treat Elder Mastery as a Commander card that happens to be technically legal elsewhere.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.21 bulk tier
At $0.21, Elder Mastery is deep bulk — you're paying for cardboard and nothing else. It won't spike; it's a casual Commander card with a narrow role, and supply is not an issue.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.