Dream Devourer
Creature — Demon Cleric
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay
and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, this creature gets +2/+0 until end of turn.
- CMC
- 2
- Mana cost
- Color identity
- B
- Rarity
- rare
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #4660
Dream Devourer lets you foretell cards from your hand for two generic mana, effectively time-shifting your expensive spells into future turns at their foretold cost — that's a mana-smoothing engine and hand-hiding effect in one two-mana body. Be'lakor, the Dark Master builds run it at a near-50% clip because black's high-cost threats become dramatically easier to sequence when you pre-pay them on the turn you had nothing else to do.
Best Commanders
Commanders with the highest synergy

Be'lakor, the Dark Master
Be'lakor, the Dark Master leans on expensive demons and black spells that punish opponents the moment they resolve — Dream Devourer lets you pre-pay those threats on blank turns so they land on-curve with mana left for interaction.

Fire Lord Zuko
Fire Lord Zuko wants to spend mana aggressively every turn, and Dream Devourer smooths the peaks by letting you park a costly spell in exile for two mana now and cash it in when Zuko's triggers are live.

Prosper, Tome-Bound
Prosper, Tome-Bound generates Treasure and rewards exile-matters synergies, and Dream Devourer feeds that theme by exiling cards from hand while converting idle mana into pre-paid future threats.

Ardyn, the Usurper
Ardyn, the Usurper cares about draining opponents incrementally, and Dream Devourer fills dead turns with productive mana sinks so Ardyn's payoffs hit the table on schedule.

Varragoth, Bloodsky Sire
Varragoth, Bloodsky Sire tutors to the top of the library, and Dream Devourer gives you somewhere to park high-cost finds in exile so you're not telegraphing the win and can pay the reduced cost the following turn.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Dream Devourer lives — 100-card singleton games stretch over multiple turns and regularly produce blank mana in the early game, making its foretell outlet genuinely valuable rather than a corner-case trick. In Modern and Pioneer it faces stiff competition from faster-acting two-drops, and the foretell payoff requires you to survive long enough to cash in foretold cards, which those formats rarely allow. Legacy is legal but Dream Devourer simply isn't doing anything Legacy-relevant. Oathbreaker shares Commander's longer-game structure and could slot it into similar black shells, though the format's smaller card pool and faster kills narrow the window.
Key Combos
Combo lines featuring this card
Price Context
Current price
unknown tier
Price data for Dream Devourer isn't currently available in the system, so check Scryfall or TCGPlayer for a live number before buying. Given its roughly 50% inclusion rate in Be'lakor, the Dark Master decks and strong showings across multiple popular black commanders, it's worth confirming the current market price — high-demand role-players in popular archetypes tend to spike without warning.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.