Dreadmaw's Ire
Instant
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- The Lost Caverns of Ixalan
- Price
- $0.29
- EDHREC rank
- #5511
Dreadmaw's Ire turns a single creature into a trample engine and refills the hand at the same time — two effects that usually come on separate cards. The catch is that it costs three mana, which makes it awkward in decks that aren't recycling it; in Feather, the Redeemed it's free value every turn cycle, everywhere else it's a once-and-done cantrip with extra steps.
Best Commanders
Commanders with the highest synergy

Feather, the Redeemed
Feather, the Redeemed returns Dreadmaw's Ire to hand at end of turn, so the three-mana cost amortizes into repeated trample grants and card draws across the game — it's a core piece of the engine, not a one-shot.

Zada, Hedron Grinder
Zada, Hedron Grinder copies Dreadmaw's Ire onto every attacking creature you control, turning one spell into a board-wide trample anthem and a massive card draw burst in a single swing.
Slicer, Hired Muscle
Slicer, Hired Muscle is a massive body that already wants to deal combat damage, and Dreadmaw's Ire ensures that damage punches through blockers while replacing itself — straightforward value for a straightforward threat.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Dreadmaw's Ire is a niche role-player rather than a staple — its ceiling is in Feather, the Redeemed and Zada, Hedron Grinder shells where recursion or copying transforms it from a clunky three-mana cantrip into repeatable fuel. In competitive 60-card formats like Modern and Pioneer, trample plus draw on one card is theoretically appealing, but three mana is a steep ask when pump spells in those formats typically cost one, and no current top archetype is clamoring for this effect. Legacy and Vintage have access to far more efficient options, so Dreadmaw's Ire doesn't register there. Standard is where it has the most room to see incidental play — if a trample-matters or spells-matter deck exists in the format, this is a reasonable inclusion at low cost.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.29 bulk tier
At $0.29, Dreadmaw's Ire is deep bulk — you're not paying a premium for anything here. It holds its price floor as long as it sees niche Commander play in Feather and Zada lists, but don't expect movement in either direction.
Explore
Sources
Mentioned
- Feather, the Redeemed
- Zada, Hedron Grinder
- Slicer, Hired Muscle
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.