Divine Transformation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.

CMC
4
Mana cost
{2}{W}{W}
Color identity
W
Rarity
uncommon
Set
Fourth Edition
Price
$0.25
EDHREC rank
#25923
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Divine Transformation card art
Divine Transformation turns any creature into a 3/3 — cheap to cast at three mana, but it replaces the creature's power and toughness rather than adding to them, which means it's actively worse on anything already bigger than a 3/3. Hard pass outside of dedicated token or weenie strategies where the ceiling is actually a ceiling.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Divine Transformation is legal in Commander, Legacy, Vintage, and Oathbreaker, and that's essentially where the conversation ends — Modern, Pioneer, Standard, and Pauper all exclude it. In Commander, it sees fringe play in white weenie or token builds where a 1/1 becoming a 3/3 matters, but white has better Aura support and better stat-pumping options at every price point. Legacy and Vintage have no interest: three mana for a conditional creature pump that doesn't interact with the stack is far below the power floor those formats demand.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.25 bulk tier

At $0.25, Divine Transformation is bulk — you're not paying for power, you're paying for availability. Bulk rares rarely climb without a reprint or competitive breakout, and neither scenario is realistic here.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.