Divine Favor
Enchantment — Aura
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
- CMC
- 2
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Magic 2014
- Price
- $0.10
- EDHREC rank
- #16856
Divine Favor trades a card and three mana for +1/+3 and 3 life — a return so marginal it rarely justifies the slot in any 60- or 100-card format. Auras that don't replace themselves or win on the spot are structural liabilities, and Divine Favor does neither.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
Divine Favor is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but legality and playability are different things. In Commander, a one-shot aura that nets +1/+3 and 3 life is too low-impact to spend a card on — the format's scale demands effects that either protect a threat or win the game, and Divine Favor does neither. Pauper is its most realistic home, where small life totals and combat math matter more, but even there it sits well below the format's best enchantment options. Everywhere else, it's outclassed before it hits the table.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.10 bulk tier
At $0.10, Divine Favor is deep bulk — the price reflects demand, which is minimal. It's stable at that floor because it can't really go lower, not because anything is driving it up.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.