Divine Favor

Enchantment — Aura

Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
common
Set
Magic 2014
Price
$0.10
EDHREC rank
#16856
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Divine Favor card art
Divine Favor trades a card and three mana for +1/+3 and 3 life — a return so marginal it rarely justifies the slot in any 60- or 100-card format. Auras that don't replace themselves or win on the spot are structural liabilities, and Divine Favor does neither.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Divine Favor is legal in Commander, Legacy, Modern, Pioneer, Vintage, Pauper, and Oathbreaker, but legality and playability are different things. In Commander, a one-shot aura that nets +1/+3 and 3 life is too low-impact to spend a card on — the format's scale demands effects that either protect a threat or win the game, and Divine Favor does neither. Pauper is its most realistic home, where small life totals and combat math matter more, but even there it sits well below the format's best enchantment options. Everywhere else, it's outclassed before it hits the table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.10 bulk tier

At $0.10, Divine Favor is deep bulk — the price reflects demand, which is minimal. It's stable at that floor because it can't really go lower, not because anything is driving it up.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.