Divination

Sorcery

Draw two cards.

CMC
3
Mana cost
{2}{U}
Color identity
U
Rarity
common
Set
Magic 2014
Price
$0.08
EDHREC rank
#6082
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Divination card art
Divination draws two cards for three mana at sorcery speed — functional, but never efficient. Commanders like Talrand, Sky Summoner that want cheap spells for triggers are the main reason to run it; everywhere else, better options exist.

Best Commanders

Commanders with the highest synergy

01
Talrand, Sky Summoner

Talrand, Sky Summoner

12.2% of decks · synergy 0.11

Talrand, Sky Summoner turns every instant and sorcery into a 2/2 Drake, so Divination isn't just card draw — it's a spell that replaces itself and drops a threat on the board simultaneously.

02
Niv-Mizzet, Parun

Niv-Mizzet, Parun

8.0% of decks · synergy 0.07

Niv-Mizzet, Parun pings for each card drawn, so Divination's two-card draw translates directly into two damage and two more cards to chain — the spell does real work in that engine.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Divination is a floor-level draw spell — it keeps the lights on but gets cut the moment a deck has access to Night's Whisper, Preordain, or any draw that costs less or replaces itself. Spellslinger commanders with cast triggers are the only context where it earns its slot unconditionally. In Pauper, the commons field is shallow enough that Divination sees real play as a straightforward way to refuel at a reasonable rate. In every other format — Legacy, Vintage, Modern, Pioneer — the competition is so dense that Divination never touches competitive lists.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.08 bulk tier

At $0.08, Divination is pure bulk — grab it out of any common bin for free. The price won't move; it's been reprinted too many times to ever be worth more than a dime.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.