Diversionary Tactics
Enchantment
Tap two untapped creatures you control: Tap target creature.
- CMC
- 4
- Mana cost
- Color identity
- W
- Rarity
- uncommon
- Set
- Apocalypse
- Price
- $0.14
- EDHREC rank
- #21777
Diversionary Tactics lets you tap down an opponent's entire board on your turn by tapping your own attackers after they've dealt combat damage — a repeatable soft-lock that costs nothing beyond the enchantment's four mana to deploy. It's a niche political tool, not a staple, and it only earns a slot in decks that reliably swing wide with creatures that deal damage.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Diversionary Tactics is a Commander card through and through — the slow setup cost and political, multiplayer-facing effect have no home in Legacy or Vintage, where the game ends before the engine pays off. In Commander, it rewards go-wide combat decks that can consistently connect with multiple creatures, turning each attack into a lockdown threat against one opponent's untap step. The card is legal in Oathbreaker but faces the same problem there: the faster two-player clock rarely gives Diversionary Tactics enough time to matter.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.14 bulk tier
At $0.14, Diversionary Tactics sits firmly in bulk territory and carries essentially zero financial risk to pick up. Demand is narrow enough that the price is unlikely to move — this is a card you grab out of a bulk bin, not one you track.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.